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Haypi Calculator

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syslord

Newbie

Posts: 24

Joined: Thu May 19, 2011 10:42 pm

Post Fri Jun 03, 2011 5:52 pm

Haypi Calculator

Hey there,

I wrote a simple Calculator to figure out how strong an enemy's army is. It's just for calculation if the own attack is higher and if not, what is needed to be stronger.
You can also see, what you can purchase with which amount of resources. You can also see how much crop is needed for your army and how much the purchase would cost you.

It's really functional to figure out if you have a chance against a mine or oasis. It's not thought for attacking opponents because traps and turrets are missing.

You don't have to install it. Just double click and type in your stats.

Have fun :)

//@ staff: If you don't like this program, just remove my post.
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Crazymonky

User avatar

Citizen

Posts: 128

Joined: Sun Mar 27, 2011 8:46 pm

Post Fri Jun 03, 2011 9:28 pm

Re: Haypi Calculator

That's really cool did you make that?
DA CRAZY MONKEY

Image
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syslord

Newbie

Posts: 24

Joined: Thu May 19, 2011 10:42 pm

Post Fri Jun 03, 2011 10:42 pm

Re: Haypi Calculator

Thanks :)

Yes, i wrote it. Lost my army several times and was not interested in calculating armysizes by hand, so i decided to write it.

If I had the exact equitations of the battle logic I could improve it. But unfortunately I don't have it. But it should be enough for a quick overview. When I have time I will add turrets and traps too. But without the exact strength it is hard.

Perhaps anyone has some more infos. Then I can release a improved version.
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SkyDreamer

User avatar

Lord

Posts: 1723

Joined: Sun Mar 13, 2011 3:58 am

Location: Behind K2700 :]

Post Fri Jun 03, 2011 11:13 pm

Re: Haypi Calculator

Soldiers should be infantry, Horses should be Cavalry. Other than that seems fine. Haven't tested it out though
SkyDreamer - Retired Expert s59 (115) + 82

~Tease~
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Crazymonky

User avatar

Citizen

Posts: 128

Joined: Sun Mar 27, 2011 8:46 pm

Post Sat Jun 04, 2011 12:27 am

Re: Haypi Calculator

what do you mean by strength could you not use the quide that says number of each troop killed by level 10's per round per trap/turret? just a suggestion i mean other than level 10's i dont even mind hitting Walls
DA CRAZY MONKEY

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syslord

Newbie

Posts: 24

Joined: Thu May 19, 2011 10:42 pm

Post Sat Jun 04, 2011 12:48 am

Re: Haypi Calculator

a, correct but everyone knows horses and soldiers :D
Will fix it with the next release.

Ah, didn't think of the guide. Will add traps and turrets the next time.
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syslord

Newbie

Posts: 24

Joined: Thu May 19, 2011 10:42 pm

Post Tue Jun 07, 2011 3:20 pm

Re: Haypi Calculator

any further suggestions?
I am planning to work on it this weekend. I would be happy about feedback.

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