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Commanding tip #2

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Fortify92

Newbie

Posts: 4

Joined: Tue Jan 24, 2012 3:55 pm

Post Sat Jan 28, 2012 8:40 pm

Commanding tip #2

Hey forums! Since it seems my last tip helped some, I figured I would post another. This is for when you actually can't command(sleeping for example) or you're just not able to play. Once higher level, building level ten turrets can be a great defense against people trying to farm you or steal a city. A little trick to get your attacker to lose more cavalry or whatever troops he may be using is to place 1/1/1/1 (one of each troop type) in your city at night along with your level ten turrets. The single troops will move forward preventing cavalry from reaching your turrets as fast since they will stop at where your troops advanced. This will allow your turrets to hit their troops for at least another turn. Yes, sometimes the person notices and can hold their troops Back until your singles die, but it surprisingly catches people off guard more than you'd think. Plus it's worth the chance to wipe more for no loss in prestige(since their dead troops will outweigh yours). Hope this helps and enjoy!
Fortify77 - s121/Active
Fortify92 - s92/Active/Expert
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thLove

User avatar

Baron

Posts: 248

Joined: Tue Jan 17, 2012 8:59 am

Location: Singapore :D

Post Sat Jan 28, 2012 8:51 pm

Re: Commanding tip #2

Sounds like an idea.

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