Re: Why wont Haypi Listen to us?
* Reduced the number of cities a player can build from 1 per title to 1 per 3 titles.
* Added coin requirements for level 15+ resources, which did not require coins at first.
* Server upgrade which limited the glitch people used to duplicate treasures
* Removed friendly fort farm which caused alot of grief, added more difficulty.
* Reduced the cost of Skill points upgrades.
* Adjusted technology centre, lowered prices for upgrade but also lowered the percentage increase of certain techs.
* Limited market trade slot for players dude to overabuse of market storage, first it was 5, then back to unlimited, then back to 5 and now finally settled on 10.
* Added Moving city function, which completely revolutionized gameplay and how people earned fast prestige.
* Added reset stats and skills function.
* Added Alliance Map feature.
* Added Alliance Letter feature.
* Added level penalty suffered by high level attacking a low level for prestige.
* Added battlefield length indicator.
* Added new task for referral and offered great rewards, this was promptly abused, the reward was eventually adjusted but this marked the first mass account spamming.
* Added change password and email function, which led to a rise in account hacking.
* Completely revamped graphics (which I still don't like, the old style was much simpler and easier to navigate).
* Revamped help section, including forum function.
* Rewrote all the texts inside Haypi to clear out majority of the typos (yes there was hundreds more typos before this.)
* PVP Mode, after 1st pvp concluded, PVP was revamped to include higher starting coins, daily coin purchase limit, shortened beginner protection period and inability to use refuse war. Many more adjustments have been made since.
* Upgraded server and codes to greatly limit the glitch for duplicate army and equipments.
* Optimized codes to make haypi run smoother.
* Added the Earn Free Coins feature.
* Adjusted Hidden Attack, seem to be more effective now than before.
* Adjusted Daily Gift and Hunting to offer better rewards and coins.
* Added support for multitasking.
* Added new task for creating new account.
* Revamped the new player starting point, added new task for name change.
* Gamecentre support and achievement ranking.
There are loads more that I have missed or didn't notice, and a huge amount of bugs have been fixed since the original release was extremely laggy, buggy, easily crashed and chewed up ridiculous amount of system resources.
Haypi have come a long way and while it still needs ALOT of improvement but the gameplay have certainly evolved.