What happened to competitive nature?
This isn't necessarily a slam on Haypi as much as free-to-play, pay-to-win games as a whole, but what has happened to challenging yourself and competing on a level playing field with every one else?
In Haypi, there is an obvious gap between coin buyers and non coin buyers and another between coin buyers and really big spenders.
I've recently grown bored of this game, but at its peak, it drew a lot of my attention. Why did I like it? The challenge to properly grow and expand your kingdom while carefully picking your battles and managing an army. I never bought a single coin and looking back, I'm glad I didn't. Using coins cheapens the game in almost every aspect.
Expanding your kingdom - resources aren't hard to come by if you spend coins early in the game, and long build times can be shortened.
Carefully picking your battles - why be careful if your tech and equipment are maxed? Why worry about travel distance if you can pay to warp your city next to someone else?
Managing an army - ok, maybe coins don't cheapen this, but it is by far the worst part of the game. The bigger your army, the shorter the leash this game has on you......however you can pay to enhance your crops and max them to level 20 which gives you more leeway.
Basically, if you rely on coins in this game, you're likely to succeed. But who cares? There wasn't anything challenging about it. Sure you got to talk trash and act better than others, but only because of what you were willing to spend, not how well you mastered the finer points of the game.
I know all games have people who cheat, glitch, or find exploits in programming that they can suck an advantage out of, but I'm just suprised to see it so openly embraced.
The pay-to-win format basically is a list of cheat codes that you have to pay for....I for one can't understand why you would want to cheat yourself out of a challenge, even if it was free.
In Haypi, there is an obvious gap between coin buyers and non coin buyers and another between coin buyers and really big spenders.
I've recently grown bored of this game, but at its peak, it drew a lot of my attention. Why did I like it? The challenge to properly grow and expand your kingdom while carefully picking your battles and managing an army. I never bought a single coin and looking back, I'm glad I didn't. Using coins cheapens the game in almost every aspect.
Expanding your kingdom - resources aren't hard to come by if you spend coins early in the game, and long build times can be shortened.
Carefully picking your battles - why be careful if your tech and equipment are maxed? Why worry about travel distance if you can pay to warp your city next to someone else?
Managing an army - ok, maybe coins don't cheapen this, but it is by far the worst part of the game. The bigger your army, the shorter the leash this game has on you......however you can pay to enhance your crops and max them to level 20 which gives you more leeway.
Basically, if you rely on coins in this game, you're likely to succeed. But who cares? There wasn't anything challenging about it. Sure you got to talk trash and act better than others, but only because of what you were willing to spend, not how well you mastered the finer points of the game.
I know all games have people who cheat, glitch, or find exploits in programming that they can suck an advantage out of, but I'm just suprised to see it so openly embraced.
The pay-to-win format basically is a list of cheat codes that you have to pay for....I for one can't understand why you would want to cheat yourself out of a challenge, even if it was free.