Thu Jun 02, 2011 3:55 pm by lcalabrese
Agreed there are bound to be a few bugs here and there, but this isn't exactly an edge case. I guarantee you almost every player is going to scout something, click the link, attack it, then use the map button from the main screen in the same game session. Maybe it's even an intermittent problem, but still, it's the feeling I get all over this update.
I would probably have given Haypi the benefit of the doubt there is something special about my iPhone/configuration that's causing this... But this map bug coupled with all the display bugs and absolutely horrid (read: unusable) translations, I stand by my previous statement. I can't believe they released this!
Granted some of the new graphics are pretty and there's a new gameplay element that I know took a lot of time and energy to both design and implement. I applaud that. But with all the problems, this update just feels rushed and undertested at best.