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Commanding tip

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Fortify92

Newbie

Posts: 4

Joined: Tue Jan 24, 2012 3:55 pm

Post Tue Jan 24, 2012 4:50 pm

Commanding tip

Hey haypi! I am sure that most of the veterans here will know about this commanding tip, so this is for those who don't and new players. Hopefully this can help beginners learn to excel in commanding. Often in battle, players will use a large amount of cavalry not only to protect their other troops, but also because when forwarding they can eliminate high amounts of all other troop types. This tip comes into play when you have forwarded your catapults in previous rounds. Forwarding cavalry cannot hit catapults that are moving backward! If your opponent's cavalry would forward the following round and hit your catapults, you can move your cats back and not only avoid damage but also hit their cavalry an extra turn. This is also a great tactic to think of in advance. Say you leave catapults out and someone attacks you with cavalry. If you left them in their beginning place, the cavalry could reach them in a couple turns and your cats would hit the cavalry only twice before being killed. If you forwarded your cats first round and then backward on round 2, their cavalry would not kill the cats second round, allowing three hits before their cavalry reach your catapults. Lengthy description for an important tip haha. Forwarding cavalry cannot hit backward moving catapults! Hope this helps!

- Fort
Fortify77 - s121/Active
Fortify92 - s92/Active/Expert
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MykMyk

Newbie

Posts: 1

Joined: Tue Jan 24, 2012 6:13 pm

Post Tue Jan 24, 2012 6:14 pm

Re: Commanding tip

Thumbs up :)
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Falaron

Conqueror

Posts: 985

Joined: Sat Jun 18, 2011 11:44 pm

Post Wed Jan 25, 2012 2:50 am

Re: Commanding tip

two thumbs up :D
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Ultumateus

User avatar

Marquis

Posts: 358

Joined: Mon Apr 12, 2010 11:00 pm

Post Thu Jan 26, 2012 3:16 pm

Re: Commanding tip

yah but there might be a speed difference! if the person attacking with cavs have higher speed then they might still be able to attack! i can comfirm what he said to be true(or at least used to be, considering i did this once myself by accident) but i might have had a higher speed at the time than my opponent. just a heads up, check if higher speed is needed!
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Ravermatt

Citizen

Posts: 85

Joined: Sun Feb 20, 2011 3:05 pm

Location: Uk,somerset

Post Thu Jan 26, 2012 7:56 pm

Re: Commanding tip

Very good piece of advice I'm sure other players will benafit greatly from this
Ravermatt - s110 non stop activeness
Ravermatt2 s115 -inacive

Lenda s120 - inactive

Matt110 - no idea anymore
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Falaron

Conqueror

Posts: 985

Joined: Sat Jun 18, 2011 11:44 pm

Post Thu Jan 26, 2012 8:38 pm

Re: Commanding tip

Ravermatt wrote:Very good piece of advice I'm sure other players will benafit greatly from this


agreed
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Fortify92

Newbie

Posts: 4

Joined: Tue Jan 24, 2012 3:55 pm

Post Sat Jan 28, 2012 9:26 am

Re: Commanding tip

Thanks for the positive feedback. Hope this actually helps. As for the speed issue mentioned earlier, I have never seen speed matter. Basically, the cav are moving forward to where the cats would have been had they not moved backward. So it's like the cav couldnt reach the cats. Speed shouldn't be an issue other than simply the fact that when the cavs do reach cats they will hit first
Fortify77 - s121/Active
Fortify92 - s92/Active/Expert
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thLove

User avatar

Baron

Posts: 248

Joined: Tue Jan 17, 2012 8:59 am

Location: Singapore :D

Post Sat Jan 28, 2012 11:25 am

Re: Commanding tip

I'll keep this in mind!

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