FAQ  •  Register  •  Login

Battle commands

<<

Gabriel80

Newbie

Posts: 1

Joined: Mon Mar 07, 2011 4:31 pm

Post Sun Apr 17, 2011 11:03 pm

Battle commands

I've been enjoying getting involved with Haypi. As many players may have found, sometimes I forget or I'm not around to command a battle while occupying an oasis. Has there been any thought in creating the ability for players to preprogram battle rounds? I recognize this would not be ideal for battles between players, but it sure would be convenient for oasis occupancy if one has found a sound strategy. I think it would certainly add another good element to an already great game. Any thoughts on this?
<<

Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Sun Apr 17, 2011 11:31 pm

Re: Battle commands

Hmmm pre program? I do t like it commanding in reap time is the whole point as it's a real time strategy game. Just set alarms so you don't forget to command
how do you let people know if your hot cakes are selling well?

Nathan05
S106
<<

nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Mon Apr 18, 2011 2:08 am

Re: Battle commands

The only thing I could see happening is having a setting where when the battle starts, you have the option to choose whether to wait or move forward all troops (like now)

Have it be a flippy switch or something, Wait<>Forward, and you choose what option you want your troops to start off the battle in, if you log on you can command like normal... Your saying of "pre-programming" makes me think that you are trying to tell what individual unit to do EVERY turn, while offline, this doesn't make sense to the game in my opinion :|
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
<<

Cherith

Newbie

Posts: 23

Joined: Tue Apr 12, 2011 5:41 am

Post Mon Apr 18, 2011 9:00 pm

Re: Battle commands

I would love that feature. have a pre-programmed list of commands that could be overridden by live command would be great, but the easier solution of setting each unit's default movement would be just as nice with less programming effort.

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 23 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.