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An important update needed

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Welly0204

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Post Fri Apr 29, 2011 11:48 pm

An important update needed

One very important feature i suggest for the upcoming update is..
1. A default settings for troops during conquest. The reason why is due to at least tens of thousands of Calvary I lost just because I wasn't paying attention to the attacks I sent out. This will save people a lot of time and we in addition to that we can look at other stuffs too. For example, while we farm a fort (you are sure u will win UNDOUBTEDLY) you can search for your next target, or whatever people feel like doing during a multitask. This way u don't have to come back to ur report just to see that u won UGLY by beating a fort but losing 80% of your Calvary sent!! By the way that happened to me 5 times already... Poor me >.<
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SkyDreamer

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Post Sat Apr 30, 2011 12:16 am

Re: An important update needed

Hello there,
please post that in a new topic here.
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nIcKrOx

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Post Sat Apr 30, 2011 1:15 am

Re: An important update needed

Haypi is a game of commanding, if you were actually sending out your army, and you weren't there to command because you were off drinking or whatever, your army would fail miserably. That's what happens, I'm against autocommand systems, unless the only options are "forward~wait" and you pick one and all units dothat
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SkyDreamer

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Post Sat Apr 30, 2011 3:26 am

Re: An important update needed

nIcKrOx wrote:Haypi is a game of commanding, if you were actually sending out your army, and you weren't there to command because you were off drinking or whatever, your army would fail miserably. That's what happens, I'm against autocommand systems, unless the only options are "forward~wait" and you pick one and all units dothat


Same here. Autocommand would make the game miserable for me :?
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Caladan

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Post Sat Apr 30, 2011 4:15 am

Re: An important update needed

I agree with Nick. It's really the whole point of the game. If you have trouble forgetting your attacks, then set an alarm on your phone to go of 30 secs or whatever before your attack lands.
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Nathan05

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Post Sat Apr 30, 2011 9:34 am

Re: An important update needed

auto command means no playing the game as commands are preset and the thrill of battle is lost. it also means you can change your mind mid battle and decide a new tactic
how do you let people know if your hot cakes are selling well?

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SkyDreamer

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Post Sat Apr 30, 2011 5:01 pm

Re: An important update needed

Nathan05 wrote:auto command means no playing the game as commands are preset and the thrill of battle is lost. it also means you can change your mind mid battle and decide a new tactic


Well said... Autocommand would make the game pointless :|
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TatsujinK

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Post Sat Apr 30, 2011 9:32 pm

Re: An important update needed

SkyDreamer wrote:Hello there,
please post that in a new topic here.

No need to post a new topic - Someone will move it eventually... My point is - people are still going to post here.

This wouldn't be such a bad idea, especially during certain periods of time:

- Fort farming
This will give players more free time, I myself farm over 20 million of each resource daily on un-merged servers 10k cavalary and 10k catapults army with 3 attacks exceeding whilst on Haypi... I may be exagerrating but 6 cities - 2 building slots 12 attacks - may not always fill my warehouse... then come wall resources etc etc

When you've been farming forts for a year - it does become easier... (no kidding) This is where Haypi becomes a chore - doing the same thing over and over - this would be a huge advantage since I can do other things on Haypi Kingdom whilst attacking a fort...

- disconnection
We all know this is an issue. There's no hiding it. And I must say, 30% of my warnings handed out are due to players complaining about how they disconnect during a battle of 2 seconds before one. Regardless, it is wrong... but atleast give players a fair chance to KEEP some of their army, especially when hitting forts - this will keep the loss to a minimum


Overall, I don't see a problem with this. It would only come in handy during disconnections and fort farming

If there are problems - feel free to raise them.

What I will add though - is that with auto commanding - it will be like normal commanding - excpet you issue one command only - rather than multiple set turns:
turn 1 wait
turn 2 forward
Etc. you get the idea

What I propose is the idea of just 1 set command for each unit to smoothen things out.
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SkyDreamer

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Post Sat Apr 30, 2011 10:42 pm

Re: An important update needed

It will get noticed faster in Suggestions...
And I agree that you should be able to set each turn, it would be great to not have to be always there to command but it would also make the game less interesting and take the fun away (I know my heart always starts pounding when I'm in a huge battle :))
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TatsujinK

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Post Sat Apr 30, 2011 10:48 pm

Re: An important update needed

SkyDreamer wrote:It will get noticed faster in Suggestions...
And I agree that you should be able to set each turn, it would be great to not have to be always there to command but it would also make the game less interesting and take the fun away (I know my heart always starts pounding when I'm in a huge battle :))


Adding that would destroy the game, which is why I said to make it so it's only 1 command per unit i.e forward, backwards, or still
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