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Limit Hunting Times

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Gumby61172

Newbie

Posts: 1

Joined: Mon Apr 25, 2011 9:01 am

Post Wed Apr 27, 2011 10:00 pm

Limit Hunting Times

It would be quite beneficial to the game play to limit the time people can hunt their armies. My suggestion would be 1 month. After this the army is forced to return to their base.

This would
1. Encourage players to login and manage their resources at least once a months
2. Allow active players to build up their prestige
3. Encourage active players to become more active as there are more armies to attack


Also periodically removing inactive player would be beneficial as it would
(Say after 6 months of not logging in)
a. Decluter the worlds
b. Knowing the people who appear are active users
c. Makes farming more a challenge because you will be farming active users
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Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Wed Apr 27, 2011 10:03 pm

Re: Limit Hunting Times

it is already limited to 10 days hunting
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Master_Max

User avatar

Marquis

Posts: 430

Joined: Tue Feb 01, 2011 4:23 am

Location: I have too many stalkers as it is... I'm not giving my location to any more ;)

Post Wed Apr 27, 2011 10:05 pm

Re: Limit Hunting Times

I'm not sure if you know, but after ten days, troops are forced to return home. And your other suggestion about removing inactive is good, however all inactive players are removed when they merge servers together.
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BreREX

Citizen

Posts: 97

Joined: Sat Oct 02, 2010 12:53 am

Post Fri Apr 29, 2011 5:27 pm

Re: Limit Hunting Times

ya 10 day... but its true the merge eiliminated many of the inactives but we need swipes a little more often... my lvl14 account on s102 is still there even though the pass was hack in september...
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Sat Apr 30, 2011 3:19 am

Re: Limit Hunting Times

Technically couldn't the people who hacked it (sad face :cry: ) have logged in recently enough to get past the merge and stay an account?
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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BreREX

Citizen

Posts: 97

Joined: Sat Oct 02, 2010 12:53 am

Post Mon May 02, 2011 5:12 pm

Re: Limit Hunting Times

well i kno [insert name here] doesnt play any more and coltrex has been touched
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Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Mon May 02, 2011 5:56 pm

Re: Limit Hunting Times

thats because over lvl 3s are automatically moved. read the merge letter properly.

if you are lvl 3+ or have been active since <date> then your account will be moved.

meaning everyone above lvl3 is moved automatically
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Mon May 02, 2011 10:16 pm

Re: Limit Hunting Times

I lost an above level 3 account during a server merge, I didn't play it, so I'm not worried about it... But the account no longer exists :|
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM

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