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Just some update ideas...

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JM0804

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Post Thu Jun 02, 2011 9:12 am

Just some update ideas...

I've been thinking, and I've come up with some various ideas.

1. Varying levels of Vice positions.
•Being able to name the positions (eg. Second in Command) rather than just plain 'Vice Leader'.
•Being able to choose what people those positions can do. (eg. Accepting and kicking out members, sending alliance letters).
I think this way members could feel like they are part of the alliance, because they all have a job to do.

2. More colours in the map.
•Blue for your cities, forts and oases.
•Green for anyone in your Alliance.
•Yellow for anyone Neutral. (More on that in a minute).
•Red for your Enemies. (And this too).

3. Friend, Neutral, Enemy.
•How about having two lists; Friends and Enemies?
•Enemies would appear in red on the Map (as shown above in no. 2).

If you like any of these ideas or have some of your own, please quote and reply!
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ClubJaff

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Post Thu Jun 02, 2011 9:19 am

Re: Just some update ideas...

I like em
Last edited by ClubJaff on Thu Jun 02, 2011 9:24 am, edited 1 time in total.
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JM0804

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Post Thu Jun 02, 2011 9:21 am

Re: Just some update ideas...

ClubJaff wrote:U like em


Any particular ones?
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ClubJaff

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Post Thu Jun 02, 2011 9:25 am

Re: Just some update ideas...

Vice positions
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Defeated

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Location: USA

Post Fri Jun 03, 2011 12:57 am

Re: Just some update ideas...

JM0804 wrote:I've been thinking, and I've come up with some various ideas.

1. Varying levels of Vice positions.
•Being able to name the positions (eg. Second in Command) rather than just plain 'Vice Leader'.
•Being able to choose what people those positions can do. (eg. Accepting and kicking out members, sending alliance letters).
I think this way members could feel like they are part of the alliance, because they all have a job to do.


I like this idea, except maybe be more than one role rather than choosing what they can do. The higher/better role, the more that player could do. Then again, that might interfere with the new update on if that player can command or not with the alliance troops...

2. More colours in the map.
•Blue for your cities, forts and oases.
•Green for anyone in your Alliance.
•Yellow for anyone Neutral. (More on that in a minute).
•Red for your Enemies. (And this too).

3. Friend, Neutral, Enemy.
•How about having two lists; Friends and Enemies?
•Enemies would appear in red on the Map (as shown above in no. 2).

If you like any of these ideas or have some of your own, please quote and reply!


I don't think this would work out too well. People could clearly add players in an alliance they are warring with to their "enemy" list and find them much quicker than before. Almost an advantage. I like how it's a bit difficult to find players on the map now, and helps to avoid to being starved.
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JM0804

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Joined: Sun Sep 19, 2010 1:20 pm

Post Sat Jun 04, 2011 9:33 pm

Regarding number 2

Ok, how about this then? All these in different colours;

Your cities, oases and forts (Green?)
Alliance members' cities, forts and oases (Yellow?)
Friends list (Blue?)
Unoccupied forts and oases (White?)
Neutral players (Red?)

Just realised, the only new one is the friends list. Lol.
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nIcKrOx

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Post Sun Jun 05, 2011 12:36 am

Re: Regarding number 2

JM0804 wrote:Ok, how about this then? All these in different colours;

Your cities, oases and forts (Green?)
Alliance members' cities, forts and oases (Yellow?)
Friends list (Blue?)
Unoccupied forts and oases (White?)
Neutral players (Red?)

Just realised, the only new one is the friends list. Lol.


Yea... Lol and I hate my friends list, i always have to find my friend and it's not alphabatized anymore so it takes a while. But now I just delete them as my friend and add them again so it takes less time

Bottomline, we don't need the extra colors in my opinion
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