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[Interface] Clean-ups for new interface

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m157y

Newbie

Posts: 20

Joined: Fri Jul 23, 2010 7:23 am

Post Fri Jul 23, 2010 7:46 am

[Interface] Clean-ups for new interface

Khm, I have some suggestions for new interface.
  1. Put back distance timer on the map (Already suggested)
  2. Marketplace -> "My listed" tab -> Put somewhere at row with close button slots field... Something like "Slots: x/y", where is x - used trade slots, y - total trade slots. Because with new interface you don't know how many slots you still have for free
  3. Rename letter button to mail button, because when you'll click to letter you'll see "mail box".. little ugly..
  4. Please, redesign city view. It's ugly with new interface
  5. Redesign connection icons, they ugly with new interface, too.
  6. Make semi-transparent keyboard (Yep, sdk have it). Because It'll be more accurate with new interface.
  7. Update design of delete button at mail box... default red button not pretty with this interface, and as i remember iphone sdk, it can be updated
  8. Also, i think it'll be good to update read/unread icons redesign to interface style
  9. And like p.7, update private-chat user picker(and favorites at map) design, or remake it for list like letters. It'll be really more pretty.
  10. And finally, please, redesign loading image at market place. Replace it to little layer loading data, like at city view or map.

Thanks.
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Mr_Black

Newbie

Posts: 2

Joined: Tue Sep 28, 2010 6:51 am

Post Tue Sep 28, 2010 7:11 am

Re: [Interface] Clean-ups for new interface

This is a slightly larger scale suggestion, but gameplay migh improve if alliances became more intricate and involbed with fellow members. Possibly a way to actually jump into an ally's battle and start fighting alongside them, or maybe the ability to give/trade items or resources directly without hastle of world market. Also, a limit on the ability of higher level players attacking lower level players should be enforced. The refuse war setting is a good step, but "farming" or repeatedly attacking players 5 times each day seems to deter many new players, and make the game less fun for the majority of players. I know these are large changes, but may be possible over time. Thanks!
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Deshawn

Beginner

Posts: 69

Joined: Mon Aug 16, 2010 9:10 am

Post Tue Sep 28, 2010 7:23 am

Re: [Interface] Clean-ups for new interface

Haypi has worked hard to make the interface what it is. Rather than calling it ugly maybe you should use more gentle and subtle words? However I must agree that a transparent keyboard is much needed in chat-especially when chat is very active. Be a little more specific. Some of your suggestions are too broad.

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