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Inactive "ha" accounts and server mergance...

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Ryusaka

Newbie

Posts: 2

Joined: Tue Jan 11, 2011 6:13 pm

Location: Washington Court House, Ohio, USA

Post Tue Jan 11, 2011 11:38 pm

Inactive "ha" accounts and server mergance...

I would like to make the suggestion that admin goes through and delete all the inactive ha_############# accounts because that will clear up alot of map space and will open up more space for more users on a server. I would also like to see some more servers merged. But do it in a way where say you merge say as an example: servers 1, 6, 14, and 20. That way you have a range of users on one server. That will allow those of us with lower lvl treasures to be able to sell them, would make it to where there is more active accounts on 1 server so there is more pvp competition in regular game mode, and it allows haypi admin and experts to work on less servers. And we all know less servers with more experts will help out alot and admin and programmers will have less servers to worry about.
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K2700

Warlord

Posts: 2153

Joined: Tue Apr 06, 2010 12:55 pm

Location: Behind You

Post Tue Jan 11, 2011 11:41 pm

Re: Inactive "ha" accounts and server mergance...

the ha_# account system actually IS a way of fishing out inactives. I dont know exactly when they decide to clear them all, all I know is that thats why the ha_# accounts exist.

They will merge more servers as s1-4 merge was a succsess
Retired expert
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WxWarn

User avatar

Baron

Posts: 242

Joined: Fri Sep 03, 2010 1:52 pm

Location: Oklahoma

Post Wed Jan 12, 2011 12:14 am

Re: Inactive "ha" accounts and server mergance...

I'm not sure how merging older and newer servers would go though. While you do make good points, there is just a very distinct disadvantage to the players on the newer servers by making it nearly impossible to have a decent rank.
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WxWatch, WxWarn, Wxpert :: s7, s13, s36 expert

"The trouble with weather forecasting is that it's right too often for us to ignore it and wrong too often for us to rely on it"
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Backburner

Marquis

Posts: 324

Joined: Thu Nov 11, 2010 5:18 am

Post Wed Jan 12, 2011 12:36 am

Re: Inactive "ha" accounts and server mergance...

Yeah, especially considering the merged maps have greatly reduced number of oasis and forts, if you merge older servers with newer one, the older one will just dominate the server badly.
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TatsujinK

User avatar

Marquis

Posts: 514

Joined: Thu Nov 11, 2010 10:46 pm

Location: The Green Fields of FailMess R.I.P

Post Thu Jan 13, 2011 8:00 pm

Re: Inactive "ha" accounts and server mergance...

Backburner wrote:Yeah, especially considering the merged maps have greatly reduced number of oasis and forts, if you merge older servers with newer one, the older one will just dominate the server badly.


Mintman72 wrote:We've received word from Support that they are working to fix the problem with the map as we speak.

So, even though I have absolutely no details about how/what/when/where, I do know that it is going to be addressed. Sorry I couldn't be of more help.


Take that into account aswell
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Vayneglory wrote:Post count doesn't matter, quit bragging about it.


Am I the only one who laughs when people put "Very active" in their signature next to their name?
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WxWarn

User avatar

Baron

Posts: 242

Joined: Fri Sep 03, 2010 1:52 pm

Location: Oklahoma

Post Thu Jan 13, 2011 9:02 pm

Re: Inactive "ha" accounts and server mergance...

I still think the newer servers would be at a great disadvantage even with normal oasis/forts. It's just a matter of how long the players have had to build an army and learn the handles of the game.
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WxWatch, WxWarn, Wxpert :: s7, s13, s36 expert

"The trouble with weather forecasting is that it's right too often for us to ignore it and wrong too often for us to rely on it"

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