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Devine presence

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Hmlssgy

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Joined: Tue Apr 05, 2011 8:45 pm

Post Wed Apr 13, 2011 4:22 pm

Devine presence

My Idea if you a new buildig type in the citys.. A church, the historical churches would take 10%. Of all currency in a kingdom. My suggestion is so make a building that is high in stone cost( due to the saturation in the market places) and by upgrading it it should increase the gold farmed from owning a fort and increase the gold from hunts ( possible steal gold from players?) this would take care of the amount of resources available because people will want to own the forts for gold but others will Want to farm them adding an exiting pvp opportunity and a balanceing of available resources

Thanks for reading let me know what you think
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cassyhill

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Baron

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Joined: Thu Feb 03, 2011 7:48 am

Post Wed Apr 13, 2011 5:44 pm

Re: Devine presence

Hm as I see why you would like this idea I don't really see a point in it. :X
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Complicate

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Marquis

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Location: *Where I belong*

Post Thu Apr 14, 2011 4:06 am

Re: Devine presence

Well it's an interesting idea however some of different religions may be offended(trust me on this). We don't want to offend anyone or make the game a religous battleground either.

However it is a unique idea I've never thought of personally.
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Complicate
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Shin-ra

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Location: Midgar

Post Thu Apr 14, 2011 5:15 pm

Re: Devine presence

Complicate wrote:Well it's an interesting idea however some of different religions may be offended(trust me on this). We don't want to offend anyone or make the game a religous battleground either.

However it is a unique idea I've never thought of personally.


The church does fit the medieval time period and area that the game is based upon.
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nIcKrOx

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Warlord

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Post Thu Apr 14, 2011 11:21 pm

Re: Devine presence

Shin-ra wrote:The church does fit the medieval time period and area that the game is based upon.


Slave trade was also a common theme in the medieval times, yet haypi hasn't implemented people to be sold on the market yet, I doubt this is going to happen :|
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Shin-ra

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Marquis

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Joined: Thu Jul 22, 2010 5:57 pm

Location: Midgar

Post Fri Apr 15, 2011 6:33 pm

Re: Devine presence

nIcKrOx wrote:
Shin-ra wrote:The church does fit the medieval time period and area that the game is based upon.


Slave trade was also a common theme in the medieval times, yet haypi hasn't implemented people to be sold on the market yet, I doubt this is going to happen :|


I suppose you could put slave trading and the church on the same level. :roll:

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