FAQ  •  Register  •  Login

Pikemen/archers

<<

Bobbityjoe

Citizen

Posts: 105

Joined: Sun Aug 15, 2010 12:22 am

Location: In bed, on my ipod, or on the computer.

Post Wed Aug 18, 2010 11:20 pm

Pikemen/archers

I know this idea has been discussed to the death on other forum topics, i havent seen an actual thread for it so here goes...

ive heard many ideas for archer upgrade with fire arrows/etc and this is a good idea as archers are relatively useless

second, in late game (lvl 14+ id guess) cav become overpowered. maybe a pikemen unit to disable that?

idk post with tweaks :)
~Moved On
<<

Yodac

User avatar

Warlord

Posts: 2271

Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Wed Aug 18, 2010 11:24 pm

Re: Pikemen/archers

It's a good idea, but there is a reason the battles and troop types are so simple. I like it the way it is. When I make a mmorpg game I'll consider making you a programer.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

Image

Vayneglory wrote: Post count doesn't matter, quit bragging about it
<<

Bobbityjoe

Citizen

Posts: 105

Joined: Sun Aug 15, 2010 12:22 am

Location: In bed, on my ipod, or on the computer.

Post Wed Aug 18, 2010 11:30 pm

Re: Pikemen/archers

Yodac wrote:It's a good idea, but there is a reason the battles and troop types are so simple. I like it the way it is. When I make a mmorpg game I'll consider making you a programer.


i know but simple troops lead to a simple game and bored players.

only if you want it to fail xD
~Moved On

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.