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Scouts

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Wrathofs8

Newbie

Posts: 10

Joined: Sun Nov 07, 2010 11:34 am

Post Sat Nov 13, 2010 6:41 pm

Scouts

I've just thought of idea.

Instead of just having a scout tech you could have scouts that you could train at you barracks. The scouts would enable you to see what is in other players cities just like now but they could be killed if your scouting lvl is lower than the persons you are trying to scout. This would make battles more unpredictable and players could lose a small bit of prestige when there scouts get killed(like a half) scouts would have to be numerous to be effective but would not be that hard to make. Just a though
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Drakelico

Newbie

Posts: 6

Joined: Sun Jun 27, 2010 2:47 am

Post Sat Nov 13, 2010 8:12 pm

Re: Scouts

wow thats really complicated and inconvenient. you are probably thinking of kingdom at wars, and that game is a whole lot different than haypi. i strongly disapprove of this idea. Sorry
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divad12rev

User avatar

Baron

Posts: 203

Joined: Thu Aug 05, 2010 8:27 pm

Location: Heaven

Post Sat Nov 13, 2010 8:13 pm

Re: Scouts

Drakelico wrote:wow thats really complicated and inconvenient. you are probably thinking of kingdom at wars, and that game is a whole lot different than haypi. i strongly disapprove of this idea. Sorry

AGREED I also disapprove
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Omn1potent s17EXPERT divad12rev s10
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Wrathofs8

Newbie

Posts: 10

Joined: Sun Nov 07, 2010 11:34 am

Post Sat Nov 13, 2010 8:58 pm

Re: Scouts

It was just a though and I was bored soo

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