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My views/suggestions on haypi

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Dreamwizrd

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Posts: 58

Joined: Thu Jan 13, 2011 11:02 am

Post Tue Feb 08, 2011 11:32 am

My views/suggestions on haypi

I have been playing for about 2 weeks now.
I think haypi is a great game but there are some issues I think need to be sorted that ruin the game a bit.

First of all I think beginner protection lasts too long, its 7 days I think, within 5 days of a world starting I have already cleared everyone lv4 + in about 12 minutes infantry time of my starting city.
As I do not buy coins I have to find resources elsewhere, which come in the form of clearing players and taking their resources, occupying oases and attacking forts, but that comes later in the game, it takes quite a while to get 250 cats without coins.
I played server 39 starting later on in the game and beginner protection was already running out for all the ha_a players around me which provided me with 800 res each run. I could farm more resources from ha_a players around me that I could a fort in the same time, as the closest fort that happened to be lv1 was 9 minutes away.

If I had not have had the ha_a players to farm then my resource income would have been very low.


Which brings me onto another point. On a new world the beginning of the game is quite fast as you’re always balancing people with resources and tasks.

After you have done most of the tasks you can upgrade your warehouse to accommodate 20k res, which you use your coins to fill and that gives you a boost, but after your coins run out it is extremely hard to find resources, as 95% of players are in beginner protection and the other 5% of players have been using more coins and their army is 10X the size of yours.

You have to wait from any time from about 2-5 days before people start upgrading to lv4 or coming out of beginner protection
But those 2 days are really boring, as your mines do not produce enough resources.

I think the production of resources for mines at a medium lv, 6-12 should be increased. Because if you don’t have coins you just run out of income and you soon find yourself falling behind the leaders of the world.


I also have a problem with the combat system, it seems like the difference between controlling and not controlling a battle is too great.

I played S39, took a lv 9 oasis but forgot to resign and make room, so decided to attack again but mid battle I lost internet connection, even though it said my ipod was connected when I closed the app, on re opening I found I lost the battle losing all my cats and all my troops that I had, to an oasis that I had just cleared with no losses 5 minutes before, I even have the screenshot of the round just before all my cats were destroyed because they targeted the inf rather than enemy cats and i couldn’t do anything to stop it. And after that happens there is no point in playing, everyone has more troops, you have no troops, you have no way of farming people. All your work has been wasted. Yes you can rebuild but it will take ages.

Is it possible to make the combat system more automated, or maybe make it so you can change default targets and priority for units before any battle.
So that way my cats would have always targeted the enemy cats and maybe movement steps, rather than just going forward.

This will make player on player battles harder, as something like catting a player offline will be different than attacking an oasis.

Also i think it would be better if oases recharged troops like forts do. So you can clear an oasis, and forget to resign but if you lost 10 cats or something that those 10 cats might lose you 100s of cats next attack, maybe say it takes 1 hour to get back all troops lost. That way it will still be hard for other players to help weaker players or whatever reason they don’t recharge troops is.


There is a pvp competition out now, and it says you need 80 award points to get in. Well looking at my S39 awards i don’t have enough points, I go on tasks awards, to see if I can get to 80 award points but it says I need to be on 4.1, and I only have a 1st gen which can’t go above 3.1.3, so it says I need 80 award points but I have no idea how to get these points or what they mean. But all I can see is that they seem to jump up in 10s. I can’t even find anything about it on the forums.

Another issue is an issue with the rank promotions, for rank 4 you need a nugget which is 10 coins, for rank 7 you need nugget and a gem which is 34 coins, now even if you bought the nugget with money first time round you still don’t have enough coins to get both the gem and the nugget.

The average price for a nugget is 25k, which is 12.5 coins worth.

Is this game deliberately making it so that if you don’t buy coins then you will never make it past rank 6?

Yerr you can get money by selling resources, but if you have started late then resource ratios are like 0.4 for wood. Which 10k wood for you means loads. getting back 4000 money really sucks as its about 1 days production of wood, but yet the daily gift get you like 4k. So say you get 8k a day, it will take 3 days of not getting any wood and daily gifts to get a nugget, but then you have to fork out for a gem stone, which even if you sold your iron and stone you won’t get enough money in 5 days, meanwhile getting a nugget and a gem is not even a hurdle for people who buy coins.

And I’m not even going to talk about medals, crowns and sceptres. Because if you struggled to get a gem you have no chance.

By the time you have saved up enough money you might as well give up as everyone around you is 5 lvs higher.


I bet if you give me infinite coins it wouldn’t take me long to get to rank 1 on a server that’s been going on a week. Just activate VIP and on everything you build make it build instantly. Start with the main building up to like lv 15 building the warehouse to hold res.
I recon it would take another week.


So my issue is this, im extremely active, there is a time when i can’t be online in a 24 hour day. I am never offline for more than 2 hours, i know how to play, i play very similar games, im sure it has been mentioned before, the game tribal wars, i just came out of playing a world from that rank 8 out of about 100,000 people who joined.

I can hold ranks in the top 10 for most of the game. Until about rank 7 onwards.

Do the tasks, get to rank 2
Upgrade warehouse use some coins, upgrade mines, and get to rank 3
Spend coins, get troops occupy oases, use coins on nugget, get to rank 4
Build a new city, use more coins on resources get a big enough army start attacking people, and get to rank 5/6
Realise I have to get a gem an nugget stay a rank 6 for ages
I find that beginner protection is still on and the people who I have cleared don’t give me any more pres or enough resources I need and my mines are not producing enough no one else is out of BP and I don’t have enough troops to attack a fort.

If around this stage you will see that you will be rank 20 or something.
Ranks 19-15 will have twice the pres are you, ranks 15-5 will have 5 times the pres as you and ranks 4-1 will have 10 times the pres as you and will be like rank 12.

What I hate is the fact that you can spend all your time on this game, yet there will be someone who has 10 times the army you have. Even if you attack them offline you will still lose the fight.

So my suggestions for improvements, are.

Have a no coin world, or a world with only a limited amount of coins and everyone has the same amount, I know this won’t be very good for business, people won’t be buying as many coins, but it’s not like there will be a prize.
Also give the option of everyone to join this world.
I bet more people will have fun on that world than any other, as there won’t be some huge player with 10X the army as anyone else, or if there is then he would have got it by following the game sort of game rules as everyone else, having no advantage.
But for this world you will need the change the game mechanics as you will find that people do not rank up not nearly as fast as other worlds, and people will be ranking up at the same rates, so fairer battles will be going on.
You will also need to have an NPC selling treasure as no one will be able to buy in with coins, and chests hunts, and daily gifts will not be enough.


Another few random suggestions:
Put a maximum distance you can move/build your city.
Restart option
Mark alliances as enemy or ally on the map.
See the rank of the person who is mailing you.
By clicking on a player in the ranks you can centre their main city.
Find branch cities option.
Rename all cities option.
Option to load the alliance chat to see what’s been said before you logged on. And any chat you missed while offline.
Option to vote for a temporary (5 minute) mute on world chat 10 votes maybe in 5 minute period. Overruled by experts.



And im sure I have thought of other things that I can’t currently think of.


But the thing with the coins.
I refuse to buy any, just out of principle.
I soon download all of the free coin apps (for free)
If I can’t find a way to play a fairer game and be able to match the rank top 5 players I will just have to play unfair, I’m sure haypi is not exactly hard to cheat when I have 2 jail broken devices at my disposal, but I would much rather play fair.


But yerr its still a great game to play on a small scale, but when you start leading alliances and fighting wars nothing becomes small scale, if you want to play the game on your own, and you haven’t got a top 20 ranked player in your 30X30 and all you want to do is build up and attack a few even players then its great. The moment you start looking out of your 30X30 and looking at the ranks and seeing that your 250 cats means nothing compared to “several thousand” cats the someone else might have.



Im not too worried about the combat system, as that kind of changes the game too much. Or the oases, recharging troops, but removing the coin factor will improve the game play. As a business im not saying it will get you more money so maybe make a new world with this new rule in place.

Sorry for the wall of text. I hope changing the colour made it easier to read ;)
Not bad for my first ever post :)

I decided to put this in suggestions rather than general as an admin might read it here ;)
:)
You can't buy awesomeness, your just born with it.


Owner of the most edited post from 18/02/11
http://www.haypi.com/forum/viewtopic.php?f=5&t=7643&p=100018#p100018
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Nathan05

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Post Tue Feb 08, 2011 12:23 pm

Re: My views/suggestions on haypi

1.the protection period is appropriate for players of all lvls of activity and therefore will more than likely remain at 7 days.

2. the production moves exponentially in relation to its cost, in order to increase the output the cost of upgrading would have to increase making it pointless. and coins are there to give players an advantage that is the whole point of buying them

3. the battle system is set to auto forward so troops are killed to keep the game flowing it is just the culture of haypi that you have to deal with auto forward and oases having random number of troops up to a maximum amount

4. you can check your ranking and from there see your achievement point numbers, to see what is required please go here >>http://haypi.com/forum/viewtopic.php?f=1&t=6899

5. this game is a business, in order to progress quickly you need coins. if you dont have coins you have to save up money, it it possible to go past lvl 6 easily but having coins makes everything easier for a reason. if no one bought coins then HK wouldnt be running anymore. so people buy coins to gain an advantage and haypi keeps running because of there purchases

your suggestions.
1. a no coin world would be unprofitable for haypi and therefore of no use unfortunately so will not happen
2. people would just warp in two jumps instead if the prestige is worth it for the maximum distance one
3.the alliance wars update which will be out very sooninvolves the alliance suggestion
4. this would be useful but not necessary as you can just search for the player on the map and find out
5. centre on main idea- i like would make things a little easier but not an essential update
6. find branch cities is a bad suggestion as you would not be able to hide your subs which when you get on an older server is ver important as people try and take your subs all the time
7. already been suggested plz check to make sure an idea hasnt been suggested before by searching the forums (viewtopic.php?f=4&t=8149&hilit=rename)
8.chats are kept for an hour before you logged on unless it extends more than two pages so you can see alot of what is said
9.nho alliances could gang up to mute people it is a bad idea


in relation to your suggestion of playing unfairly haypi will just ban your accs and then you wont be able to play fairly or unfairly

the world is unfair but you got to learn to deal with it. there will always be someone will to play and spend more than you to be #1. its just the way of the world and we learn to adapt
how do you let people know if your hot cakes are selling well?

Nathan05
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Dreamwizrd

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Posts: 58

Joined: Thu Jan 13, 2011 11:02 am

Post Tue Feb 08, 2011 1:41 pm

Re: My views/suggestions on haypi

1: you can get the prestige to get to rank 4 in around a day, how is 7 days appropriate?

2: I was more saying that that period is a dead period, where you cant do much and need more resources to do more but there is no one to attack as not many people are out of BP who havent already used 500 coins.

I fully understand that haypi needs people to buy coins, im not asking for them to just stop everyone using coins on every server. Just 1 new one.
You make pvp servers all the time.

3: surely im not the only person who has lost connection mid battle and lost becuase of it.
Maybe just make it so you can control basic troops default targets when an attack is enroute?

4: that doesnt help see what i have and what i need. Only what i can do. But that helps :)

5: I understand, completly, but you clearly said it makes it easier, which i dont mind, but please dont make it harder without. Or next to impossible.

Without coins your whole production must halt for a few days to get enough money to buy a treasure.



1: people who have paid for the game dont want to then pay again, have you not already made your profit?
and im taking about 1 world.

2: So you dont want people using twice (or more) of the coins now?

3: -

4/5: is it not annoying to keep searching players names every time someone mails you to see where they are and their rank?

6: So is that not part of the game, you lose a sub, you retake it.
Does this not encourage spies making alliance maps.

If you moved your sub an hour away inf time then its going to take ages for someone to attack it.

Unless they follow it, in which case you fight and win or fight and lose.

Surely the idea is not to just run around moving your city all the time.

7: all the cities, not just branch.

8: stuff is said when you are offline that might be important, i said i log on every 2 hours, but i miss an hour of chat.

9: why is speaking in the WC so important?
Dont mute from PC or AC, just WC

well you could just say 2 votes from 1 alliance only?

10: tempting, very tempting. ;)

11: read number 10, that is adapting isnt it?

And im sure i can play as much as anyone can, but i will not spend. I can but i wont.
You can't buy awesomeness, your just born with it.


Owner of the most edited post from 18/02/11
http://www.haypi.com/forum/viewtopic.php?f=5&t=7643&p=100018#p100018
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K2700

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Post Tue Feb 08, 2011 2:12 pm

Re: My views/suggestions on haypi

1. If you cant get to level 4 within the week that begginers protection is on, then you need the protection.

2. Sounds like you just need to upgrade. Upgrade your reasource buildings, when you see that your reasource buildings are producing enough, upgrade your wharehouse.

3. You really arent going to be getting large amounts of troops untill you get higher in level. Once you get your building up to a decent level you can start building thousands of troops in a week.

5. You can get anything that coins can get, but all you have to spend is time. It took me awhile to get past lvl 6 but when you do, you feel amazing O.O

6. Coins do give you advantages, but as i said before coins are not needed. You can get free coins from Haypi Competitions (the one going on right now is the Prolouge Competitions) download free apps, and get lucky in daily gift (which is why you need to spend your coins wisely)

Just play the game more and it will all get alot more easy

I suggest you read some of the guides on this forum and learn some more about the game:)

Also at the end of your sentence it seems as if you are saying you might hack. If you do hack Haypi will know and you will be banned which i doubt is what you want.
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Dreamwizrd

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Joined: Thu Jan 13, 2011 11:02 am

Post Tue Feb 08, 2011 10:01 pm

Re: My views/suggestions on haypi

What about all the people who spend loads of coins and get huge armies but stay at lv 3 or even lv 0?

Just so they can stay in BP, then all of a sudden they are 2 lvs higher than you from nothing.

mines produce hardly anything compared with what troops can get you.

mines can produce about 2000 at lv 10/10/10/10 they cost around 10,000 of 1 res to get to that lv.

yet 50 inf costing 180 of 1 res total costing 9000 of iron (max res) can bring back 4k res, which is 1k of each, ha_a players have 800-2000 res. averaging at around 1k.

in 1 hour i can get 2k from mines,

in 1 minute i can get 800 of each res from 1 farming run to 1 close by ha_a players.

IF BP IS DOWN.

now obviously not every run is 1 minute, so average 5 minutes if your going 8 minutes out inf time, taking into account combat time.

so in 1 hour i can get 12000 of 1 res.

(note: thats using 1 attack slot)

obviously using 2 requires 100 inf, and more time (as you will be farming further away), but twice the res,

What im saying is that mines cost more, they produce less, but take less efort. I have the effort, i dont need mines if BP is down.

But what i still have problems with is that not only do coins play a huge role in the way the game goes, but it is harder to play without them as a normal game.

I spend an hour farming 12k of 1 res, when a coin player has to click like 2 buttons and gets 20k.

thats not easier do do you see where im coming from when i say getting along is almost impossibe, and you think that i should build my mines up before i build up my troops?

going back up lv 10 produces 1/4 of 2k and costs about 10k, thats 5 hours, to upgrade just 1 mine so thats 20 hours to upgrade all of 1 type of mine. costing 40k res.

In times of BP when your lv4 + you have to clear lv 4 players, and your not going to be able to do that with just inf. Thats why you build up your troops early, take out any lv 4s and farm them.

Thats like having twice the mine income, and you take out 2 lv4s at lv4 and you have 3 times the income. Upgrading your mines, is now 1/3 as effective as clearing another player.

distance is irrelevent at these times, as even if you have to travel 30 minutes, you pick up say 12 hours of resource production, then you dont have to go back for another 12 hours.


You think i need to read guides?

mines suck big time.

If BP is down.

2k of 1 res an hour, compared to 12k.
and mines cost over 4times the cost at lv9->10
and dont say you have to buy cats or whatelse, becuase you dont need cats for ha_a players.

crop is irrelevent as your crop mines at lv 10 produce 2k, you troops say use 2k.
but yet your income of crop is 2k. and if you attack lv4 players its normally more, as they have excess crop, and crop is the cheapest res in the market.


Stop reading the guides, and start doing the maths.

And i took the average time to be 5 minutes, so your farming 8 minutes inf time out, and to do that takes longer than 1 hour, to clear your whole grid of res.

you will have more than just 12k.

so lets say with the extra resources you gained by farming ha_a players you spend on troops, you clear someone higher lv than your, if they are following your tactics their mines will be higher, and so warehouse, they are say producing 3k an hour which is yours for the taking.

your resource production just jumps up 3k an hour.

all you do is mark all your fams on the map.

I have no problem producing resources when there is no BP, but if you are not farming then your production drops by to about 5%, easily.

Yerr please everyone build up their mines, as if they didnt then there wouldnt be much point in me attacking. other than the inital haul and the pres.






you cant just get anything that a coin player can get, as i recently tried to get a medal and there wasnt any in the market, i had to wait a day and even then it was up for 100k.

So lets say resources: money prodcution is at 0.5 average at that stage. (including crop)

you are there producing an average of 4k res from mines (no idea what lv that they must be), that gets you 8k money.

thats going to take you 12.5 hours of no production just to get the money.

Its really not worth it.

Just play the game more and it will all get alot more easy


I dont want easy, but i want fair.



I suggest you read some of the guides on this forum and learn some more about the game:)


please enlighten me.

if you have a guide that can some how get you more resources from mines that you can get from every ha_a player <8 mins inf time from your city.
and every other player under rank 4, as well as players above rank 4.
that doesnt involve cheating or coins please i want to know.


2. Sounds like you just need to upgrade. Upgrade your reasource buildings, when you see that your reasource buildings are producing enough, upgrade your wharehouse.

3. You really arent going to be getting large amounts of troops untill you get higher in level. Once you get your building up to a decent level you can start building thousands of troops in a week.


what is classed as a higher lv?
You can't buy awesomeness, your just born with it.


Owner of the most edited post from 18/02/11
http://www.haypi.com/forum/viewtopic.php?f=5&t=7643&p=100018#p100018
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Nathan05

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Joined: Wed Oct 20, 2010 4:41 pm

Post Tue Feb 08, 2011 10:17 pm

Re: My views/suggestions on haypi

you say you want fair but it will never be fair as coin buyers will always have an advantage. if there was no advantage for coin buyers no one would buy soins, haypi would make no money and close down.

the usual lvl most players have a reaonable army is around lvl 12, then around lvl 14 most players can have an unknown army size depending on preference.

you wish haypi to change the output for a mine which hasnt been changed for nearly 13 months, there has been no other ccomplaints about the production of the mines. it is obviously advantages to do different things at different lvls but tsuch a change would have a dramatic impact later on in the game when you are a higher lvl so is unlikely to be implementted
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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K2700

Warlord

Posts: 2153

Joined: Tue Apr 06, 2010 12:55 pm

Location: Behind You

Post Wed Feb 09, 2011 12:47 am

Re: My views/suggestions on haypi

Dreamwizrd wrote:What about all the people who spend loads of coins and get huge armies but stay at lv 3 or even lv 0?

Just so they can stay in BP, then all of a sudden they are 2 lvs higher than you from nothing.

mines produce hardly anything compared with what troops can get you.

mines can produce about 2000 at lv 10/10/10/10 they cost around 10,000 of 1 res to get to that lv.

yet 50 inf costing 180 of 1 res total costing 9000 of iron (max res) can bring back 4k res, which is 1k of each, ha_a players have 800-2000 res. averaging at around 1k.

in 1 hour i can get 2k from mines,

in 1 minute i can get 800 of each res from 1 farming run to 1 close by ha_a players.

IF BP IS DOWN.

now obviously not every run is 1 minute, so average 5 minutes if your going 8 minutes out inf time, taking into account combat time.

so in 1 hour i can get 12000 of 1 res.

(note: thats using 1 attack slot)

obviously using 2 requires 100 inf, and more time (as you will be farming further away), but twice the res,

What im saying is that mines cost more, they produce less, but take less efort. I have the effort, i dont need mines if BP is down.

But what i still have problems with is that not only do coins play a huge role in the way the game goes, but it is harder to play without them as a normal game.

I spend an hour farming 12k of 1 res, when a coin player has to click like 2 buttons and gets 20k.

thats not easier do do you see where im coming from when i say getting along is almost impossibe, and you think that i should build my mines up before i build up my troops?

going back up lv 10 produces 1/4 of 2k and costs about 10k, thats 5 hours, to upgrade just 1 mine so thats 20 hours to upgrade all of 1 type of mine. costing 40k res.

In times of BP when your lv4 + you have to clear lv 4 players, and your not going to be able to do that with just inf. Thats why you build up your troops early, take out any lv 4s and farm them.

Thats like having twice the mine income, and you take out 2 lv4s at lv4 and you have 3 times the income. Upgrading your mines, is now 1/3 as effective as clearing another player.

distance is irrelevent at these times, as even if you have to travel 30 minutes, you pick up say 12 hours of resource production, then you dont have to go back for another 12 hours.


You think i need to read guides?

mines suck big time.

If BP is down.

2k of 1 res an hour, compared to 12k.
and mines cost over 4times the cost at lv9->10
and dont say you have to buy cats or whatelse, becuase you dont need cats for ha_a players.

crop is irrelevent as your crop mines at lv 10 produce 2k, you troops say use 2k.
but yet your income of crop is 2k. and if you attack lv4 players its normally more, as they have excess crop, and crop is the cheapest res in the market.


Stop reading the guides, and start doing the maths.

And i took the average time to be 5 minutes, so your farming 8 minutes inf time out, and to do that takes longer than 1 hour, to clear your whole grid of res.

you will have more than just 12k.

so lets say with the extra resources you gained by farming ha_a players you spend on troops, you clear someone higher lv than your, if they are following your tactics their mines will be higher, and so warehouse, they are say producing 3k an hour which is yours for the taking.

your resource production just jumps up 3k an hour.

all you do is mark all your fams on the map.

I have no problem producing resources when there is no BP, but if you are not farming then your production drops by to about 5%, easily.

Yerr please everyone build up their mines, as if they didnt then there wouldnt be much point in me attacking. other than the inital haul and the pres.






you cant just get anything that a coin player can get, as i recently tried to get a medal and there wasnt any in the market, i had to wait a day and even then it was up for 100k.

So lets say resources: money prodcution is at 0.5 average at that stage. (including crop)

you are there producing an average of 4k res from mines (no idea what lv that they must be), that gets you 8k money.

thats going to take you 12.5 hours of no production just to get the money.

Its really not worth it.

Just play the game more and it will all get alot more easy


I dont want easy, but i want fair.



I suggest you read some of the guides on this forum and learn some more about the game:)


please enlighten me.

if you have a guide that can some how get you more resources from mines that you can get from every ha_a player <8 mins inf time from your city.
and every other player under rank 4, as well as players above rank 4.
that doesnt involve cheating or coins please i want to know.


2. Sounds like you just need to upgrade. Upgrade your reasource buildings, when you see that your reasource buildings are producing enough, upgrade your wharehouse.

3. You really arent going to be getting large amounts of troops untill you get higher in level. Once you get your building up to a decent level you can start building thousands of troops in a week.


what is classed as a higher lv?


So far all I am hearing from this is "I need more resources". Every day when I get on Haypi to feed my army, I have about full res. If I need more, I farm a local inactive and get about 200-400k res (depending on how much he had left when i farmed him last :p) so then I have a full wharehouse (which a lvl 20 wharehouse can hold 449k of everything). So pretty much by me saying this means "resources are not an issue".

This game requires alot of time. Dont expect to be level 20 or lvl 15 within a week. If you dont have any res to build with, this is where you close the app or go to wc and come back in 4 hours and see what ya got to work with. When you get to about lvl 10-13 this is were your buildings will all be a decent lvl and can start building a real army and be able to farm and hunt more efficently.

Btw to get a better understanding of your situiation, can you please tell us your current lvl?
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JacobJew

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Post Wed Feb 09, 2011 1:05 am

Re: My views/suggestions on haypi

whoa that was long lol... so i pretty much agree with what k2 wrote, that you seem to be complaining about resources and such. but you have to remember that haypi is a company and that they want you to spend money
S118 (103) (12) - JacobJew - Level 16
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Check out my Guide to Gaining Prestige: viewtopic.php?f=59&t=8092
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K2700

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Post Wed Feb 09, 2011 2:30 am

Re: My views/suggestions on haypi

JacobJew wrote:but you have to remember that haypi is a company and that they want you to spend money

Yep, just want to add somthing though.

They are a buissnes and they want you to spend money (that being there only income as the game is free) and there are advanteges to doing so. BUT you can still play the game perfectly fine without spending anything.
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Dreamwizrd

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Post Wed Feb 09, 2011 10:02 am

Re: My views/suggestions on haypi

you wish haypi to change the output for a mine which hasnt been changed for nearly 13 months, there has been no other ccomplaints about the production of the mines. it is obviously advantages to do different things at different lvls but tsuch a change would have a dramatic impact later on in the game when you are a higher lvl so is unlikely to be implementted


No i wouldnt need the mine production to be raised if BP was brought down.

and lowering BP will not effect later game play will it?



So far all I am hearing from this is "I need more resources". Every day when I get on Haypi to feed my army, I have about full res. If I need more, I farm a local inactive and get about 200-400k res (depending on how much he had left when i farmed him last :p) so then I have a full wharehouse (which a lvl 20 wharehouse can hold 449k of everything). So pretty much by me saying this means "resources are not an issue".


im guessing that BP was not on, lol :)

and its not like you need to use coins to get 20k, where as in BP you need coins to get res.

so your saying you go offline for 8 hours, your mines produce 400k, but yet in 5 minutes you can get another 400k?

5 minutes compared to 8 hours, lol

Its the same at a lower lv. But you have to look at it like the resources are sitting there but you cant get them, you could get the resources you produce in 8 hours in 5 minutes, but BP is up, and while coin players are just using up coins you have to do nothing.


This game requires alot of time. Dont expect to be level 20 or lvl 15 within a week


Is that so hard, with coins?


If you dont have any res to build with, this is where you close the app or go to wc and come back in 4 hours and see what ya got to work with.


But thats 4 hours doing nothing, i said i can get 12k of 1 res from farming ha_a players, in those 4 hours i can get 48K just from farming. how does not farming and closing the app for 4 hours help?


When you get to about lvl 10-13 this is were your buildings will all be a decent lvl and can start building a real army and be able to farm and hunt more efficently


How does having 1k inf help farm 800 res from ha_a players?

when 100 inf can take 2k easily, you only need 300 max. Then the players that you have cleared should be cleared of res with 300 inf too.

300 inf can bring back 24k in 1 run, i have found lv 2 players with 50k in their city. 2 runs and thats yours, but if BP is up you can do anything.

meanwhile a coin player will have to use up 10 coins to get that amount of res.

Which makes things alot fairer, as you will find coin players do not farm, as much.

So while i spend my effort farming they spend their money getting the same res.

surely that would be fair?

If it were possible to stop coin players attacking too, lol

Btw to get a better understanding of your situiation, can you please tell us your current lvl?


I have never got past lv10 as i have ran out of coins by then and cant be bothered to stop doing anything and sell all my res just to promote.

But im talking about all lvs from lv about 2-10, i can get to lv 9 in a week. But i still cant attack players around me with resources. And im going through all these ranks far slower than i should be.
Because when you are lv9 and BP has ran out 800 res doesnt mean much to you any more. Its still woth farming, but you should be looking for at least 10k in 1 run. Which you can get from some lv3 and 4s.

And if they are following your guide of not building troops and building mines, then your not going to be able to clear lv4-12 players.

oh and im guessing that your taking into account that you wont be attacked at all, and im talking about attacking everyone 30 minutes away.


but you have to remember that haypi is a company and that they want you to spend money


Lowering BP will not lose them money



and besides im only arguing 1 point here.


does that mean you agree on the others?

other than a no coin world?

where was that mine guide?

I can still get more resources from farming lv 4 players than i can from my own mines, lets say everyone has eaqual mines, except me who hasnt upgraded any mines, i clear 1 player, i then have the same production as anyone else, i clear 2 players i then have twice the production.

But im talking about clearing everyone 30 minutes away from you, 10-20 players.

and you can get more resources from ha_a players are random lv2s and 3s.

By any chance were these mine guides wrote by the person who has a city next to you?
You can't buy awesomeness, your just born with it.


Owner of the most edited post from 18/02/11
http://www.haypi.com/forum/viewtopic.php?f=5&t=7643&p=100018#p100018
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