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Fast forward button!

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Yodac

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Warlord

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Joined: Wed Jul 21, 2010 9:16 pm

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Post Mon Jan 17, 2011 5:06 pm

Re: Fast forward button!

fast forwarding would be convenient, however, it would implement a problem if both people press fast forward.

the problem is that it is set up now, the max each battle can last is 10 minutes. so if you send 2 attacks from the same city, to the3 same city, it adds 10 minutes to the attack, to account for the attack you sent. adding the fast forward button would implement the difficulty of adding in an obscure time when you send the second attack.
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I.Am.Stauf

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Baron

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Post Mon Jan 17, 2011 5:11 pm

Re: Fast forward button!

Hmm..good point...
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Yodac

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Warlord

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Mon Jan 17, 2011 5:13 pm

Re: Fast forward button!

we had this discussion earlier,as k2 said...

man i wish he were still here.
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Yodac wrote:People would be more interested in life, if life gave more interest in them

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Owens4real

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Baron

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Location: Detroit, MI

Post Mon Jan 17, 2011 5:14 pm

Re: Fast forward button!

Yodac wrote:fast forwarding would be convenient, however, it would implement a problem if both people press fast forward.

the problem is that it is set up now, the max each battle can last is 10 minutes. so if you send 2 attacks from the same city, to the3 same city, it adds 10 minutes to the attack, to account for the attack you sent. adding the fast forward button would implement the difficulty of adding in an obscure time when you send the second attack.


wouldnt it keep the 10 minute delay? i mean if someone widthdraws from an attack the 10 minute delay is still there
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Yodac

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Warlord

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Mon Jan 17, 2011 5:18 pm

Re: Fast forward button!

10 minute delay, plus the time subtracted from the attack you fast forwarded through. in other words, more time.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Rushil

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Joined: Fri Jul 02, 2010 4:02 pm

Post Thu Jan 20, 2011 5:13 am

Re: Fast forward button!

No just keep the 10 minute delay. If the battle fast forwards too bad. The second attack still has to wait. The time you fast forward with has no correlation with the delay. And also, if they did have the 10 minute delay be flexible there would be no complex math, just a check every refresh to see if the city you are attacking is currently under attack. Nothing complicated there, but I think the idea is a great one. Keep the 10 minute delay in my opinion though.
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