Sun Aug 29, 2010 10:02 pm by Aubergine
I would love to see a game like this get rivers, it would open up all kinds of new gameplay.
Let's say that each server is a continent on a big planet. Rivers could be the link between one server an the next. So you could have a strong alliance on one server decide to start entering another server to battle with the big alliance there. The alliance would need to gather huge resources, game money and prestige targets to be able to build a ship that lets them attack another server.
Or maybe players have to build boats (requiring lots of res, etc) in order to get in to a PVP tournament - by building a boat they manage to travel to some far off land where the PVP tourny takes place.
Rivers were always trade routes in old times, so maybe a city on river gets extra marketing benefits - either special items that are not normally available (eg. magic items that give new and interesting skills) or trades from another server.
And a city on the river could get a 50% crop production bonus because there is plenty of water to irrigate crops, and river silt to fertilise them, etc. This would make riverside city positions highly desirable and people would be sure to attack and defend them.