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Dispatching to a mine

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I.Am.Stauf

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Post Sat Jun 04, 2011 11:53 pm

Dispatching to a mine

Let me just start of by saying I love the fact that dispatch isn't immediate. But the thing I don't like about it is how it takes 15 minutes to dispatch AND 15 min to attack. So unless you dispatch at the EXACT moment another alliance sends an attack, your troops aren't getting there on time. My suggestion is this:

Each troops has a different speed. Cav are fastest, cats are slowest, we all know that...hopefully... :roll: So why not have it like that when dispatching? Say, instead of every troops, despite it's speed, taking 15 min make it so cav get there faster and cats get there slower, with archers and infantry in the middle. Pretty simple, I think. What do you think? ;)
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nIcKrOx

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Post Sun Jun 05, 2011 12:32 am

Re: Dispatching to a mine

Good idea, i'm for this :)

Maybe we could get exact numbers

Inf - 10 min
Cav - 5 min
Arch - 11:15 min (i think that works with the 125 speed that arch have)
Cat - 20 min
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SkyDreamer

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Post Sun Jun 05, 2011 1:19 am

Re: Dispatching to a mine

I.Am.Stauf wrote:Say, instead of every troops, despite it's speed, taking 15 min make it so cav get there faster and cats get there slower, with archers and infantry in the middle. Pretty simple, I think. What do you think? ;)

Meaning when you dispatch a varied group of units that certain ones reach it first or that when dispatching certain types of units specifically by themselves that the speed varies? Because for the latter the speed varies :/
I think it's mainly because of the 10 minute rule when under attack that the speed is always 15 minutes but maybe I'm missing something (it's not uncommon)
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nIcKrOx

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Post Sun Jun 05, 2011 2:47 am

Re: Dispatching to a mine

SkyDreamer wrote:
I.Am.Stauf wrote:Say, instead of every troops, despite it's speed, taking 15 min make it so cav get there faster and cats get there slower, with archers and infantry in the middle. Pretty simple, I think. What do you think? ;)

Meaning when you dispatch a varied group of units that certain ones reach it first or that when dispatching certain types of units specifically by themselves that the speed varies? Because for the latter the speed varies :/
I think it's mainly because of the 10 minute rule when under attack that the speed is always 15 minutes but maybe I'm missing something (it's not uncommon)


This is getting very confusing

I mean that whatever is the slowest unit in the group being dispatched, that's the time it takes to get there (just like how if you send a cat attack, the time it takes to get to the enemies city is based on the speed of a cat, not the other units)

Not sure if this clarifies anything, but I hope it does :)
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SkyDreamer

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Post Sun Jun 05, 2011 4:36 pm

Re: Dispatching to a mine

nIcKrOx wrote:I mean that whatever is the slowest unit in the group being dispatched, that's the time it takes to get there (just like how if you send a cat attack, the time it takes to get to the enemies city is based on the speed of a cat, not the other units)

It already does... the reason it takes 15 minutes all the time is because of the 10 minute rule of because you're dispatching to a mine, I'm not sure if mines have special rules associated with them or not
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I.Am.Stauf

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Post Sun Jun 05, 2011 5:58 pm

Re: Dispatching to a mine

10 minute rule? You mean the one that if someone else is attacking and you send an attack then it gets there 10 min later? That can't be the case because you aren't able to attack a mine if it is already being attacked.
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SkyDreamer

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Post Sun Jun 05, 2011 6:27 pm

Re: Dispatching to a mine

I.Am.Stauf wrote:10 minute rule? You mean the one that if someone else is attacking and you send an attack then it gets there 10 min later? That can't be the case because you aren't able to attack a mine if it is already being attacked.

Yep, that rule... if Alliance A owns the mine and Alliance B and C are 5 minutes away from the Alliance A Mine, Alliance B sends an attack with only infantry then it will take 5 minutes, if Alliance C sends an attack with only infantry after that then it will take however long the attack is going to hit for alliance B + 10 minutes and 1 second. So if the attack by alliance B is hitting in exactly 300 seconds then the attack by alliance c will hit in exactly 901 seconds.
But I have not been able to log in and I have absolutely no idea what the rules are for alliance wars :/
But dispatching takes into consideration the speed for troops and calculates so the map movement time x 3 is for catapults so if the slowest troop in the group being dispatched is catapults then the time it takes to dispatch will be aboue map movement time x 3 and slightly less depending on techs and equipment.
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Waverox

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Post Sun Jun 05, 2011 11:47 pm

Re: Dispatching to a mine

Ahhhh Ic lol good info :)
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I.Am.Stauf

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Post Mon Jun 06, 2011 10:02 pm

Re: Dispatching to a mine

SkyDreamer wrote:
I.Am.Stauf wrote:10 minute rule? You mean the one that if someone else is attacking and you send an attack then it gets there 10 min later? That can't be the case because you aren't able to attack a mine if it is already being attacked.

Yep, that rule... if Alliance A owns the mine and Alliance B and C are 5 minutes away from the Alliance A Mine, Alliance B sends an attack with only infantry then it will take 5 minutes, if Alliance C sends an attack with only infantry after that then it will take however long the attack is going to hit for alliance B + 10 minutes and 1 second. So if the attack by alliance B is hitting in exactly 300 seconds then the attack by alliance c will hit in exactly 901 seconds.
But I have not been able to log in and I have absolutely no idea what the rules are for alliance wars :/
But dispatching takes into consideration the speed for troops and calculates so the map movement time x 3 is for catapults so if the slowest troop in the group being dispatched is catapults then the time it takes to dispatch will be aboue map movement time x 3 and slightly less depending on techs and equipment.


Yes, that is dispatching exactly. But for everything EXCEPT alliance wars. With alliance wars no matter what troop(s) you send it always takes 15 minutes. No difference If it is a single cat or a single cav in two different dispatches. They both would take 15 minutes to arrive. And as i said earlier the 10 minute rule cannot be the reason.. If anther alliance is en route to attacking a mine, then system will not allow you to send an attack. So if you can't send an attack while another attack is occurring then there is no possible way the 10 minute rule is in affect. So seeing a's it takes 15 min whether you are dispatching or attacking, you'd need to send a dispatch at least a second before the enemy send their attack, or your reinforcements aren't arriving. See my point?
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SkyDreamer

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Post Mon Jun 06, 2011 11:00 pm

Re: Dispatching to a mine

Ahh I see. I fully support this idea then :)
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