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Make Honour more relevant

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Villan

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Post Fri Aug 26, 2011 2:00 pm

Make Honour more relevant

First off I like alliance wars, i think however sometimes i'm in the minority (or silent Majority) however you look at it. One thing i have noticed though is that alot of ppl see the honour rewards as pretty useless, so i had an idea that each lvl of honour you achieve you could be rewarded with extra attribute points. example

LVL 1 - 5point
LVL 2 - 7points
LVL 3 - 10 points
LVL 4 - 15 points
LVL 5 - 25 points

Please let me know what you think?
:D
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andyst

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Post Fri Aug 26, 2011 3:45 pm

Re: Make Honour more relevant

This is my idea for medals and points.
First of all put a leaderboard for honor points. Add 5 tasks. Get medal lvl 1,lvl 2,lvl 3,lvl 4,lvl5. If you complete the task they're will be a reward. Say for completing lvl 1 you get prestige, attribute points,maybe coins. Idk one of those or a few of them.
It should look like this.

Task 5: get medal lvl 1

Description:donate to your alliance,and when your alliance is holding a mine you will get a certain amount of honor points depending on your contribution rank and mine lvl. Reach 15,000 honor points to complete this task.

Reward: 10 coins

I think this would be a great addition villain. Expanding on just getting attribute points. And 10 coins was just an example as I said it could be any kind of reward ;)
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AnDrOId122

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Post Fri Aug 26, 2011 4:47 pm

Re: Make Honour more relevant

you shouldn't get attribute points as this will make some players too powerful. The tasks are a good idea but coins will never be a reward, prestige or in game money would be good though
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Storm55

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Post Fri Aug 26, 2011 7:31 pm

Re: Make Honour more relevant

I think it would work.
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Bungholio1

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Post Sat Aug 27, 2011 10:43 pm

Re: Make Honour more relevant

The problem with ranking by honor is that it creates a competetive atmosphere within the alliance. The real problem is honor distribution. I feel that evreyone in the alliance deserves the same amount of honor per hour (Except for the top 3 donaters) this way people become less focused on trying to jam the warehouse with stone after a fresh queue up of troops. Say the top donater gets 100% of what the mine makes in pp per hour, 2nd getting 75% and 3rd getting 50%. Then evreyone underneat this bubble gets 20%.

Just my opinion :|
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Agent234

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Post Sat Aug 27, 2011 11:15 pm

Re: Make Honour more relevant

Bungholio1 wrote:The problem with ranking by honor is that it creates a competetive atmosphere within the alliance. The real problem is honor distribution. I feel that evreyone in the alliance deserves the same amount of honor per hour (Except for the top 3 donaters) this way people become less focused on trying to jam the warehouse with stone after a fresh queue up of troops. Say the top donater gets 100% of what the mine makes in pp per hour, 2nd getting 75% and 3rd getting 50%. Then evreyone underneat this bubble gets 20%.

Just my opinion :|


No. I like the way they have honor point distrubution.

And I think we should get prestige. That would be reasonable. It doesn't have to be a ton of prestige.
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Bardthebad

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Post Sun Aug 28, 2011 3:00 am

Re: Make Honour more relevant

Now I like the idea of getting a reward besides the medal in the chat room. But I think attribute points might be a little extreme. Either coins, prestige, maybe even treasure could be a reward. Also, I liked the idea about making them into tasks.
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The_MuKu

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Post Sun Aug 28, 2011 4:44 pm

Re: Make Honour more relevant

Bungholio1 wrote:The problem with ranking by honor is that it creates a competetive atmosphere within the alliance. The real problem is honor distribution. I feel that evreyone in the alliance deserves the same amount of honor per hour (Except for the top 3 donaters) this way people become less focused on trying to jam the warehouse with stone after a fresh queue up of troops. Say the top donater gets 100% of what the mine makes in pp per hour, 2nd getting 75% and 3rd getting 50%. Then evreyone underneat this bubble gets 20%.

Just my opinion :|


That doesn't make any sense at all... Top 3 donors are often coiners. They deserve to be on top. But after that usually come your alliance feeders. I know I donated 10mil crop a day at one point and was ranked 4th behind coiners. Does that mean I don't deserve anymore than the nearly inactive only chatter at the bottom of the list? I mean I don't actually care about honor as it is useless but there's no way the system should be everybody gets the same. Sounds like somebody who doesn't make an effort within their own alliance and wants the credit. And donating your .01 stone doesn't really amount to much anyway. Donation credit is based on market price afterall.
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Villan

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Post Tue Aug 30, 2011 1:51 pm

Re: Make Honour more relevant

haypi will never give coins, but i like the prestige idea. i think if you got a small amount of prestige per hour it would go down very well

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