Tourists and inns.
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I have a suggestion where haypi can add tourists to the game. Pretty much what it is, is you have an inn you can level it up. The higher the level, the more people and, and you can charge higher prices. People( inf, Calvary cats or arch) come to your city. They eat normally, but you charge them what you want an hour. There is a inn warehouse, where you store their food but if it runs out they will leave The higher prices, less people. lower prices more people will want to come. They don't show up on scout reports but will defend the city. You don't lose pp if any of them die, but it kills your reputation. More people die less will want to come back, less people die and you triumph in victory, more people will want to come.
Re: Tourists and inns.
Suggestions for improvement?
Re: Tourists and inns.
so does that make people able to have a super massive army? Like a whole alliance co,bined army? no fair is it...
Re: Tourists and inns.
Jiannnn wrote:so does that make people able to have a super massive army? Like a whole alliance co,bined army? no fair is it...
You still have to feed them, and u can't use them to attack people. They are just there for defenses. And depending how u treat it u cn have 0people show up.
Re: Tourists and inns.
Sounds weird~
Re: Tourists and inns.
it make the game pointless
Re: Tourists and inns.
Alexjz wrote:it make the game pointless
Yea. Pretty good idea but it doesn't work for Haypi kingdom.
7 posts
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