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4 ideas

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Peraltarh

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Posts: 20

Joined: Sat Apr 17, 2010 5:33 pm

Post Wed Jun 16, 2010 12:45 pm

4 ideas

1- Before buying, you should be able to know who the seller is; this is for I prefer to buy from the members of my ally instead of any unknown player. Right now you realize the seller after you buy. MODIFIED: Instead of this an ally option in the market could be added, you sell only to your ally members and only they can see it.

2-Before sending an attack there should be a confirmation screen. This would have two uses, the first is be sure that you clicked on attack and not occupy/hunt (happened a couple of times u.u) and also to know the expected time of the troops movement.

3-Before hunting, and depending on your scout lv, you should be able to know if other player is already hunting that spot, this would decrease the posibility of unsuccesfull hunts

4-Something that has happened a couple of times lately, I call back my troops from hunting or they return from an attack, and take a few minutes to increase the lv of my buildings. When I want to send them to do something, they have disappeared. I realize I was attacked by someone who teleported his city with 10k+cats next to me, attacked and escaped far away.
I think there should be a control over this, something like cites with more than X amount of troops can't be teleported (teleport and then dispatch if you want) or a count down until they can attack and/or leave, because it's impossible to defend yourself when someone does something like that. Ok, they are spending coins but it don't think it's really fear if you are attacked you should have some possibility to defend yourself or at least take revenge.

Extra (forgot to write it before): If you have res in the market and you are attacked, and loose, the res placed by that city should be cancelled and some of it given to the winner. Also if you have crop and your crop lv reaches 0 then that crop sell should be cancelled and used for the troops. Why? because those resoreses are for sell IN the city, they haven't been sent anywhere, so this would make the game more realistic.

Extra 2: When your crop lv reaches a critical lv (ex less than your crop consume) get a push notification.


That's all please give me your opinion
Last edited by Peraltarh on Wed Jun 16, 2010 6:08 pm, edited 4 times in total.
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Fletcher1

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Posts: 94

Joined: Mon Jun 14, 2010 10:53 pm

Location: I'll tell u where I'm not from ..... Mars hehe

Post Wed Jun 16, 2010 12:58 pm

Re: 4 ideas

Ok most of them r pretty good but idea #1 I don't think they should put user name but I see ur point mine is if they would have the username it would hurt certain ppl. But keep the ideas coming
I am always ready to help my home is in server 6. my alliance is rebellion.
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K2700

Warlord

Posts: 2153

Joined: Tue Apr 06, 2010 12:55 pm

Location: Behind You

Post Wed Jun 16, 2010 1:48 pm

Re: 4 ideas

hmm the username in market
i dont under stand 2
and the hunting thing that is per strategy and that is the way i belive the devs want it
4 has already been suggested and srry i dont like what u want to do with it
extra i do not like it as it is part of the strategy and plus when u r attacked u cannot sell anything
extra 2 i am ok with it but it is a very small deal and wont happen because the devs r working on more inportent things
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Peraltarh

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Posts: 20

Joined: Sat Apr 17, 2010 5:33 pm

Post Wed Jun 16, 2010 2:47 pm

Re: 4 ideas

K2700 wrote:i dont under stand 2

I mean, When you want to attack you:
1 go to the map
2 click the city (if you are seeing it, if not you move in the map)
3 click on attack button
4 select the amount of units and click to send the attack
then I sugest a 5th screen which should say something like this:

Attacking/hunting/ocupy: XXXXXXX (XXX;XXX)
Units:
INF: xxxxx
CAV: xxxxx
ARC: xxxxx
CAT: xxxxx

Marching time: xx:xx:xx

Confirm?
Cancel accept
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Bdavis12

Citizen

Posts: 80

Joined: Sat Jun 05, 2010 12:40 pm

Post Wed Jun 16, 2010 3:21 pm

Re: 4 ideas

defienetly agread on all xcept for 1
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K2700

Warlord

Posts: 2153

Joined: Tue Apr 06, 2010 12:55 pm

Location: Behind You

Post Thu Jun 17, 2010 1:46 am

Re: 4 ideas

Peraltarh wrote:
K2700 wrote:i dont under stand 2

I mean, When you want to attack you:
1 go to the map
2 click the city (if you are seeing it, if not you move in the map)
3 click on attack button
4 select the amount of units and click to send the attack
then I sugest a 5th screen which should say something like this:

Attacking/hunting/ocupy: XXXXXXX (XXX;XXX)
Units:
INF: xxxxx
CAV: xxxxx
ARC: xxxxx
CAT: xxxxx

Marching time: xx:xx:xx

Confirm?
Cancel accept

"are u sure button' has already been suggested
Retired expert
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B-rok

Newbie

Posts: 26

Joined: Tue Apr 13, 2010 6:35 pm

Post Fri Jun 18, 2010 7:22 am

Re: 4 ideas

I think it's already been suggested, but putting time restrictions on city move would be a great idea. ("You can move your city again in 23:59:56")

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