Mon Oct 18, 2010 12:53 pm by Night-Mayr
this may or may not have been mentioned and atm my school comp is lagging so heres my idea. Everyone or most everyone has seen and ad saying "we offer protection" but really how can u do this? ill use myself and a fake alliance as an expample. lets say there and alliance named 1234 they have 3 lvl 16 members now im lvl 17 and i attack a lvl 15 member and steal 20k pres. really this alliance has very few choices. 1 it could starve me btu starveing is just lazy work and even if units starve if u cant beat them its useless. 2 farm me problem is if my army is bigger even just slightly then the strongest member if they attack me and i defend i will win and then they lose mroe pres. 3 have all members gang up and attack my oasises and cities while i sleep. this could be a problem but i can ask my guild for help and then now its an alliance problem. so really there is no way to really protect someone. i suggest a way to defend a city from an atatck or group units up and launch an attack. this would make joining an alliance actually worth something then a group of chat buddies. this would add somethign new to haypi and always keep people guessing what will happen.
now a few things i have thout of. i was thinking of a tech that would determine the amount of people that their armies can be at the city. the lost units and prestiege gained from a winning attack or defend will be divded by the amu of people that helped make the group and added or minused by the total . the tech and stats will be based on the city that the armies are grouped in. the prestiege lost from the loseing attack or defend will be divided and subtracted by the people that helped make the group. anything i may have overlooked? i think adding this will make gaining and keeping pres easyer and harder also it will make people think twice about attacking a person or defending from a hidden attack.
im backish i quit the main game atm slowly comeing back forum is a start XD