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Market storage

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Ezdoesit

Newbie

Posts: 1

Joined: Thu Nov 18, 2010 7:57 pm

Post Sun Nov 28, 2010 12:07 pm

Market storage

I'm sure I'm not the only one who has plenty of resources on the Market from several different cities, the problem is when I run out of resources in a city and wish to cancel the trade I don't know what trade I'm cancelling, I often end up cancelling the wrong trade and over fill another city and lose many resources.

Maybe there could be some information on the cancel trade screen informing the user which city the trade came from and where it will return.

Also maybe there could be an option to change the price of your resources on the Market without cancelling the trade and starting from scratch

Many thanks ez
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Backburner

Marquis

Posts: 324

Joined: Thu Nov 11, 2010 5:18 am

Post Sun Nov 28, 2010 1:06 pm

Re: Market storage

I dont think haypi want people to use market as storage, it clogs up the system. This is why there is a trade limit slot, when the game first started you can put unlimited amount of resources on the market and people abused it badly.

So I highly doubt haypi will put in anything that allows for market storage to become easier.
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Arch.

User avatar

Baron

Posts: 224

Joined: Fri Nov 19, 2010 8:40 pm

Location: It's Raining again ... Yep you've guessed it.... England

Post Sun Nov 28, 2010 2:18 pm

Re: Market storage

Exactly. Haypi don't want u using the market as storage....
S10 - Marcus6189-2nd Marquis-Member Of Archange1
S21 - Dr@gonlord-HACKED
S28 - Wipeout24-2nd Earl - Member Of KingsKourt
S33 - Arch.- 2nd Marquis - Back With Archangel ( Rank 7 but with only 18 members lol )

Rank 8... Im Falling behind ;-(
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Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Mon Nov 29, 2010 12:59 pm

Re: Market storage

hence a sell to NPC for resources that has been suggested many times is the best idea. all resources sell to npc for 0.01
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Arch.

User avatar

Baron

Posts: 224

Joined: Fri Nov 19, 2010 8:40 pm

Location: It's Raining again ... Yep you've guessed it.... England

Post Mon Nov 29, 2010 5:42 pm

Re: Market storage

If you had to use people to do this it would work. If not it would be abused and the market would crash too easily.
S10 - Marcus6189-2nd Marquis-Member Of Archange1
S21 - Dr@gonlord-HACKED
S28 - Wipeout24-2nd Earl - Member Of KingsKourt
S33 - Arch.- 2nd Marquis - Back With Archangel ( Rank 7 but with only 18 members lol )

Rank 8... Im Falling behind ;-(
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Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Mon Nov 29, 2010 8:46 pm

Re: Market storage

yeah same amount of people to sell to npc as to sell to market
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Mintman72

User avatar

Marquis

Posts: 414

Joined: Sat May 01, 2010 1:07 pm

Location: Buford, GA

Post Tue Nov 30, 2010 12:52 pm

Re: Market storage

One way to get around not knowing what city it's for is to use your price for the resource as an indicator.

For example, if the price range can be 0.01-0.25 then for everything from your main, make the price 0.11 your second city down, the price should be 0.12, and so on through the rest of your cities. That way, you can just look at the price and know instantly what city it's from.
A little bit of overkill never hurt anyone!

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