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Multi-Person Battles

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Bahpben

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Post Sun Dec 05, 2010 12:51 pm

Multi-Person Battles

I think that Haypi should come up with a system for multi-person battles (more than two. It could be 2vs2 3vs3 etc. or Everyone for themselves, if people arrived at the same oasis or city withing a certain amount of time.

I also think you need to get rid of that pesky dispatch attack delay. :?

Feedback Please.
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Playboy124

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Post Wed Jan 05, 2011 1:19 am

Re: Multi-Person Battles

That would be awsome!!! But if a noob captured a lvl 9 and than came along and took it. But if it was at forts, that would be a whole different story.
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Nathan05

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Post Wed Jan 05, 2011 10:54 am

Re: Multi-Person Battles

it would be gd but how would pretige be divided between the two players on the winning side? equally, or according to how much each player kills
how do you let people know if your hot cakes are selling well?

Nathan05
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Bahpben

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Post Wed Jan 05, 2011 8:55 pm

Re: Multi-Person Battles

I think equally. Or variant of the level of the player. (probably misused variant lol)
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Warwolf45

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Post Thu Jan 06, 2011 12:11 am

Re: Multi-Person Battles

Alliance wars could be possible through this.
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Stay away from people who act weird. They may not be acting.
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Bahpben

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Post Thu Jan 06, 2011 12:24 am

Re: Multi-Person Battles

Yep. Like really really really big battles :shock:
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Eggnog333

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Post Sun Jan 09, 2011 4:14 am

Re: Multi-Person Battles

this would make the game sooo laggy lol
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wbs123

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Post Sun Jan 09, 2011 12:45 pm

Re: Multi-Person Battles

that would be awesome :shock: big battles would make wars more fun :D
I hear you like Justin Bieber o.O
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Nathan05

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Post Sun Jan 09, 2011 2:03 pm

Re: Multi-Person Battles

Bahpben wrote:Yep. Like really really really big battles :shock:


seriously could get ridicuous imagine that the average number of units per person in my alliance is 10k/10k/10k/10k not that bug really but when you multiply by 50 people thats 500k of each unit. this could wipe any other alliance on my server making it pointless, battles are 1v1 for a reason, that is to keep the enojoyment level there.


btw if it was 2v2 i know where 1 team could take up to 75k of each unit type its pretty darn ridiculous i gotta say
how do you let people know if your hot cakes are selling well?

Nathan05
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Scapucino

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Joined: Tue Nov 02, 2010 1:31 am

Post Sun Jan 09, 2011 7:44 pm

Re: Multi-Person Battles

Nathan05 wrote:
Bahpben wrote:Yep. Like really really really big battles :shock:


seriously could get ridicuous imagine that the average number of units per person in my alliance is 10k/10k/10k/10k not that bug really but when you multiply by 50 people thats 500k of each unit. this could wipe any other alliance on my server making it pointless, battles are 1v1 for a reason, that is to keep the enojoyment level there.


btw if it was 2v2 i know where 1 team could take up to 75k of each unit type its pretty darn ridiculous i gotta say

i agree with nathan it will be ridiculous plus its a way of overcomplicating the game as well
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