Multi-Person Battles
I also think you need to get rid of that pesky dispatch attack delay.

Feedback Please.
Bahpben wrote:Yep. Like really really really big battles
Nathan05 wrote:Bahpben wrote:Yep. Like really really really big battles
seriously could get ridicuous imagine that the average number of units per person in my alliance is 10k/10k/10k/10k not that bug really but when you multiply by 50 people thats 500k of each unit. this could wipe any other alliance on my server making it pointless, battles are 1v1 for a reason, that is to keep the enojoyment level there.
btw if it was 2v2 i know where 1 team could take up to 75k of each unit type its pretty darn ridiculous i gotta say
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