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Add city name to resouces being sold

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Rhagrok

Newbie

Posts: 6

Joined: Thu Jun 24, 2010 11:40 pm

Post Thu Jan 27, 2011 8:29 am

Add city name to resouces being sold

Like the topic says adding the name of the city the resource is being sold from would make it easier if we have to cancel an item so that we can build or whatever. Having 3 or 4 listing of a single item type from different cities make it next to impossible to figure out which to cancel and canceling wrong one can and has resulted in stock lost from storage going over limit and then loss peons to put the item back up from wrong city can cost at times as well.
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Lovez

Newbie

Posts: 21

Joined: Sat Jan 22, 2011 2:45 am

Post Thu Jan 27, 2011 2:01 pm

Re: Add city name to resouces being sold

Yes I definately agree with you on this one. I used to do that all the time. However, for the meantime, you can try this instead. Instead of putting the same amount in, just add an extra 100 resources for each city. Example: Main city-100,000, Branch 1-100,100, Branch 2-100,200, and so on.. But yes, this would be a good idea to make things a bit easier.

-Lovez, Server 42
-Leader of Reborn, Ranked 2
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beatlesfan

Marquis

Posts: 436

Joined: Thu May 06, 2010 12:17 am

Post Thu Jan 27, 2011 11:58 pm

Re: Add city name to resouces being sold

Been suggested a lot, and i personally would like that, but it won't be implemented because the market was not intended to be a storage unit, but that is what people turn it into, so it makes it even easier to use it as a storage unit, so i vote no
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Yodac

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Warlord

Posts: 2271

Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Fri Jan 28, 2011 2:41 am

Re: Add city name to resouces being sold

definantly not. if the player i attack doesnt want me to have his resource, then i want him to slip up, and get the wrong resource.... lol i vote no. it would beat the purpose in the market, which as beatle said, is not what it was meant for.
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Rushil

Citizen

Posts: 149

Joined: Fri Jul 02, 2010 4:02 pm

Post Fri Jan 28, 2011 3:03 am

Re: Add city name to resouces being sold

I like this idea, and I don't see what's wrong with using the market as a storage place. We can use our population as we like, and I for one think this an extremely good idea!
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Mikanakawa

User avatar

Baron

Posts: 156

Joined: Mon Jan 17, 2011 9:16 am

Location: Right..... there! Wait, over a little..... Yes there,you got it!

Post Fri Jan 28, 2011 5:17 am

Re: Add city name to resouces being sold

GOod idea but not really nesessary for marketplace
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Server 93 ( Mikashuki)

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FLASHOOM

Beginner

Posts: 66

Joined: Wed Jun 02, 2010 12:17 am

Location: Somewhere in the U.S.

Post Tue Feb 01, 2011 12:15 am

Re: Add city name to resouces being sold

what about a building like the cranny (vayne's idea) but instead of sheilding your resources it makes them disappear but it costs money and people to hide it actualy as i'm sitting here typing this it wouldn't necessaryly have to be another building but possibly in a fort that you own and the amount storable is dependant on the lvl of fort
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Rushil

Citizen

Posts: 149

Joined: Fri Jul 02, 2010 4:02 pm

Post Tue Feb 01, 2011 4:46 am

Re: Add city name to resouces being sold

What do you mean dissapear? If you mean from scouting reports, then just get lvl 10 scouting. If not, then your just asking for a higher level crannery which I strongly disagree with.

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