My views/suggestions on haypi
I think haypi is a great game but there are some issues I think need to be sorted that ruin the game a bit.
First of all I think beginner protection lasts too long, its 7 days I think, within 5 days of a world starting I have already cleared everyone lv4 + in about 12 minutes infantry time of my starting city.
As I do not buy coins I have to find resources elsewhere, which come in the form of clearing players and taking their resources, occupying oases and attacking forts, but that comes later in the game, it takes quite a while to get 250 cats without coins.
I played server 39 starting later on in the game and beginner protection was already running out for all the ha_a players around me which provided me with 800 res each run. I could farm more resources from ha_a players around me that I could a fort in the same time, as the closest fort that happened to be lv1 was 9 minutes away.
If I had not have had the ha_a players to farm then my resource income would have been very low.
Which brings me onto another point. On a new world the beginning of the game is quite fast as you’re always balancing people with resources and tasks.
After you have done most of the tasks you can upgrade your warehouse to accommodate 20k res, which you use your coins to fill and that gives you a boost, but after your coins run out it is extremely hard to find resources, as 95% of players are in beginner protection and the other 5% of players have been using more coins and their army is 10X the size of yours.
You have to wait from any time from about 2-5 days before people start upgrading to lv4 or coming out of beginner protection
But those 2 days are really boring, as your mines do not produce enough resources.
I think the production of resources for mines at a medium lv, 6-12 should be increased. Because if you don’t have coins you just run out of income and you soon find yourself falling behind the leaders of the world.
I also have a problem with the combat system, it seems like the difference between controlling and not controlling a battle is too great.
I played S39, took a lv 9 oasis but forgot to resign and make room, so decided to attack again but mid battle I lost internet connection, even though it said my ipod was connected when I closed the app, on re opening I found I lost the battle losing all my cats and all my troops that I had, to an oasis that I had just cleared with no losses 5 minutes before, I even have the screenshot of the round just before all my cats were destroyed because they targeted the inf rather than enemy cats and i couldn’t do anything to stop it. And after that happens there is no point in playing, everyone has more troops, you have no troops, you have no way of farming people. All your work has been wasted. Yes you can rebuild but it will take ages.
Is it possible to make the combat system more automated, or maybe make it so you can change default targets and priority for units before any battle.
So that way my cats would have always targeted the enemy cats and maybe movement steps, rather than just going forward.
This will make player on player battles harder, as something like catting a player offline will be different than attacking an oasis.
Also i think it would be better if oases recharged troops like forts do. So you can clear an oasis, and forget to resign but if you lost 10 cats or something that those 10 cats might lose you 100s of cats next attack, maybe say it takes 1 hour to get back all troops lost. That way it will still be hard for other players to help weaker players or whatever reason they don’t recharge troops is.
There is a pvp competition out now, and it says you need 80 award points to get in. Well looking at my S39 awards i don’t have enough points, I go on tasks awards, to see if I can get to 80 award points but it says I need to be on 4.1, and I only have a 1st gen which can’t go above 3.1.3, so it says I need 80 award points but I have no idea how to get these points or what they mean. But all I can see is that they seem to jump up in 10s. I can’t even find anything about it on the forums.
Another issue is an issue with the rank promotions, for rank 4 you need a nugget which is 10 coins, for rank 7 you need nugget and a gem which is 34 coins, now even if you bought the nugget with money first time round you still don’t have enough coins to get both the gem and the nugget.
The average price for a nugget is 25k, which is 12.5 coins worth.
Is this game deliberately making it so that if you don’t buy coins then you will never make it past rank 6?
Yerr you can get money by selling resources, but if you have started late then resource ratios are like 0.4 for wood. Which 10k wood for you means loads. getting back 4000 money really sucks as its about 1 days production of wood, but yet the daily gift get you like 4k. So say you get 8k a day, it will take 3 days of not getting any wood and daily gifts to get a nugget, but then you have to fork out for a gem stone, which even if you sold your iron and stone you won’t get enough money in 5 days, meanwhile getting a nugget and a gem is not even a hurdle for people who buy coins.
And I’m not even going to talk about medals, crowns and sceptres. Because if you struggled to get a gem you have no chance.
By the time you have saved up enough money you might as well give up as everyone around you is 5 lvs higher.
I bet if you give me infinite coins it wouldn’t take me long to get to rank 1 on a server that’s been going on a week. Just activate VIP and on everything you build make it build instantly. Start with the main building up to like lv 15 building the warehouse to hold res.
I recon it would take another week.
So my issue is this, im extremely active, there is a time when i can’t be online in a 24 hour day. I am never offline for more than 2 hours, i know how to play, i play very similar games, im sure it has been mentioned before, the game tribal wars, i just came out of playing a world from that rank 8 out of about 100,000 people who joined.
I can hold ranks in the top 10 for most of the game. Until about rank 7 onwards.
Do the tasks, get to rank 2
Upgrade warehouse use some coins, upgrade mines, and get to rank 3
Spend coins, get troops occupy oases, use coins on nugget, get to rank 4
Build a new city, use more coins on resources get a big enough army start attacking people, and get to rank 5/6
Realise I have to get a gem an nugget stay a rank 6 for ages
I find that beginner protection is still on and the people who I have cleared don’t give me any more pres or enough resources I need and my mines are not producing enough no one else is out of BP and I don’t have enough troops to attack a fort.
If around this stage you will see that you will be rank 20 or something.
Ranks 19-15 will have twice the pres are you, ranks 15-5 will have 5 times the pres as you and ranks 4-1 will have 10 times the pres as you and will be like rank 12.
What I hate is the fact that you can spend all your time on this game, yet there will be someone who has 10 times the army you have. Even if you attack them offline you will still lose the fight.
So my suggestions for improvements, are.
Have a no coin world, or a world with only a limited amount of coins and everyone has the same amount, I know this won’t be very good for business, people won’t be buying as many coins, but it’s not like there will be a prize.
Also give the option of everyone to join this world.
I bet more people will have fun on that world than any other, as there won’t be some huge player with 10X the army as anyone else, or if there is then he would have got it by following the game sort of game rules as everyone else, having no advantage.
But for this world you will need the change the game mechanics as you will find that people do not rank up not nearly as fast as other worlds, and people will be ranking up at the same rates, so fairer battles will be going on.
You will also need to have an NPC selling treasure as no one will be able to buy in with coins, and chests hunts, and daily gifts will not be enough.
Another few random suggestions:
Put a maximum distance you can move/build your city.
Restart option
Mark alliances as enemy or ally on the map.
See the rank of the person who is mailing you.
By clicking on a player in the ranks you can centre their main city.
Find branch cities option.
Rename all cities option.
Option to load the alliance chat to see what’s been said before you logged on. And any chat you missed while offline.
Option to vote for a temporary (5 minute) mute on world chat 10 votes maybe in 5 minute period. Overruled by experts.
And im sure I have thought of other things that I can’t currently think of.
But the thing with the coins.
I refuse to buy any, just out of principle.
I soon download all of the free coin apps (for free)
If I can’t find a way to play a fairer game and be able to match the rank top 5 players I will just have to play unfair, I’m sure haypi is not exactly hard to cheat when I have 2 jail broken devices at my disposal, but I would much rather play fair.
But yerr its still a great game to play on a small scale, but when you start leading alliances and fighting wars nothing becomes small scale, if you want to play the game on your own, and you haven’t got a top 20 ranked player in your 30X30 and all you want to do is build up and attack a few even players then its great. The moment you start looking out of your 30X30 and looking at the ranks and seeing that your 250 cats means nothing compared to “several thousand” cats the someone else might have.
Im not too worried about the combat system, as that kind of changes the game too much. Or the oases, recharging troops, but removing the coin factor will improve the game play. As a business im not saying it will get you more money so maybe make a new world with this new rule in place.
Sorry for the wall of text. I hope changing the colour made it easier to read

Not bad for my first ever post

I decided to put this in suggestions rather than general as an admin might read it here


Owner of the most edited post from 18/02/11
http://www.haypi.com/forum/viewtopic.php?f=5&t=7643&p=100018#p100018