New building ???
But it would hold a maximum of only 1000 troops and when this player is attacked the 1000 troops that are stored there cannot be taken, it would kind of work as a cranny
I think it is a good idea because when people are wiped out they can use the troops in this building whilst building more troops
Also there could be a new skill or just use the existing break cranny skill so a percentage of troops that are hidden can be taken
Also it could be integrated into the existing cranny and just have a tab at the top with the name of the new bit that hides the troops
