FAQ  •  Register  •  Login

[Guide]Calculating damage in normal levels and bosses

<<

RO-5ELiTE

User avatar

Conqueror

Posts: 1014

Joined: Wed Oct 13, 2010 5:33 pm

Location: USA California

Post Mon Sep 24, 2012 10:21 pm

Re: [Guide]Calculating damage in normal levels and bosses

AngelAvngr wrote:Hardest calculations... Do the tree each lvl for us :) for each dragon


Lol each lvl varies on the tree and not every tree lvl is always the same.
I guess if would be possible if you screen shot every different lvl possible for tree and battle every single tree lvl with a different dragon.
lol

;)
-Haypi Dragons - S2 = S101 - RO-5ELiTE - Activity = (Off)
-Clash of Clans - Ro - Activity = (24/7)

Haypi Dragons Support:
dragonsupport@haypi.com

-My YouTube Channel:
http://www.youtube.com/user/RO5ELiTE?feature=mhee

Ro ;)
<<

Mavios

Marquis

Posts: 322

Joined: Thu Jun 28, 2012 11:55 pm

Post Mon Sep 24, 2012 10:30 pm

Re: [Guide]Calculating damage in normal levels and bosses

even in the same branch and same type of enemies, I've noticed their defense is different.

I don't appreciate you guys posting jokes in this thread, I've worked hard so others can reap the benefit. But some of you guys are making it difficult by spamming this thread with so much useless stuff.

May be it's better if you post screen shots showing damage you done to others in PVP and include your dragon level, stones you have and shot you used
Last edited by Mavios on Mon Sep 24, 2012 10:48 pm, edited 1 time in total.
<<

Mavios

Marquis

Posts: 322

Joined: Thu Jun 28, 2012 11:55 pm

Post Mon Sep 24, 2012 10:36 pm

Re: [Guide]Calculating damage in normal levels and bosses

Icecool121 wrote:Thanks. This is very helpful.
As for the pvp calculations, it seems that each dragon's stats are increased by a multiplier that correlates with their 'claw' rating for each pet.
E.g a lvl 40 crystal w/ full lvl 5 has 2411 health and 292 def in normal mode while a 32 lava w/ lvl4s has less for both of these stats but higher claw ratings for them. In pvp the crystal has 2903 health while the lava has 3037.
My rage bat with 560 attack also does 2164 dmg to the crystal but 2154 damage to the lava.
Hope you figure it out soon.


Claw rating is useless because it has flaws. An example is eggshell defense has less claws than crystal and roco yet they have exactly the same defense for same level and same def stone. Another example is leshy got same claws for attack as roco, lava and eggshell yet leshy got higher attack then egg shell got higher attack than the other two

Also the change in HP for each dragon has a different curve, meaning to figure out the curves for defense and attack I need access to a lot of data for each dragon and for each level in PVP.

An easier way is just to look at level 40 dragons against level 40 dragons. However I still need people to post those screen shots and I will need a lot of them
<<

Mavios

Marquis

Posts: 322

Joined: Thu Jun 28, 2012 11:55 pm

Post Mon Sep 24, 2012 11:55 pm

Re: [Guide]Calculating damage in normal levels and bosses

Icecool121 wrote:My rage bat with 560 attack also does 2164 dmg to the crystal but 2154 damage to the lava.
Hope you figure it out soon.


What is missing in PVP is the term A-D which actually is easy to back calculate but the problem is there are so many variables (Attacker dragon type, attacker dragon level, Target dragon type, Target dragon level). That's why I'm saying if we stick to only level l40 dragon it can get much easier, and then may be it can be worked for others. I think rage and CRT rating are fixed in normal mode and PVP so we only need to collect A-D data for each and since there are 6 dragons it's 6*6/2+3 = 21 different combinations just for lv 40 which isn't much
now that means 39 V 39 has another 21
so for 40 v 40 to say 35 v 35 there would be 126 different combinations and that's only dragons of same level versus the other so it gets a bit too much
So if everyone who is reading this post, actually post some useful data from PVP (attacker dragon type, attacker dragon level = 40, attacker dragon attack stone, damage done using normal shot no crt and no rage, target dragon type, target dragon level = 40, target dragon defense stone)
then I can work out what different bombs and abilities damage are
<<

phillygrk

User avatar

Baron

Posts: 184

Joined: Tue May 29, 2012 5:18 pm

Location: New York, NY

Post Tue Sep 25, 2012 4:41 am

Re: [Guide]Calculating damage in normal levels and bosses

My apologies Mavios, didn't mean to annoy ya or insult ur hard work which everyone certainly appreciates, but seriously, lighten up a bit bud.
Image

Phillygrk (s9) Player Lvl 40

All Dragons Level 40, 8 OJ
<<

AngelAvngr

Beginner

Posts: 55

Joined: Wed Sep 05, 2012 4:02 am

Post Tue Sep 25, 2012 5:03 am

Re: [Guide]Calculating damage in normal levels and bosses

Mavios wrote:even in the same branch and same type of enemies, I've noticed their defense is different.

I don't appreciate you guys posting jokes in this thread, I've worked hard so others can reap the benefit. But some of you guys are making it difficult by spamming this thread with so much useless stuff.

May be it's better if you post screen shots showing damage you done to others in PVP and include your dragon level, stones you have and shot you used

I'm sorry I did not mean it as a joke. I was just saying it would take a lot more work and be extremely difficult. U could by ss all lvls through different days and getting a regular attack on each dragon. Your formula is awesome anyways great if you know how to use it. Will give you amount of attacks you could win in and see if you can survive that long. Thank you for that. Sorry again didn't mean to mock you.
AngelAvenger!!! Haypi Dragon S25!!

Roco FTW
<<

Mavios

Marquis

Posts: 322

Joined: Thu Jun 28, 2012 11:55 pm

Post Tue Sep 25, 2012 5:21 am

Re: [Guide]Calculating damage in normal levels and bosses

AngelAvngr wrote:I'm sorry I did not mean it as a joke. I was just saying it would take a lot more work and be extremely difficult. U could by ss all lvls through different days and getting a regular attack on each dragon. Your formula is awesome anyways great if you know how to use it. Will give you amount of attacks you could win in and see if you can survive that long. Thank you for that. Sorry again didn't mean to mock you.

That's ok
I guess I slept on the wrong side of the bed and was a bit on edge today
As I said before, It can't be done for the tree because it's random. Same branch if you have say two ruthless eggies each will have different defense. I know that flame and grenade throwers have the highest defense but they still are different each time. I do the tree to the top every day and I've seen that many many times. Plus all it takes is a one maintenance for it to change so I don't see any point in doing it
<<

AngelAvngr

Beginner

Posts: 55

Joined: Wed Sep 05, 2012 4:02 am

Post Tue Sep 25, 2012 2:32 pm

Re: [Guide]Calculating damage in normal levels and bosses

I guess I did know that just didn't think it through.
AngelAvenger!!! Haypi Dragon S25!!

Roco FTW
<<

schwag

Conqueror

Posts: 982

Joined: Wed Jun 20, 2012 4:55 pm

Post Wed Sep 26, 2012 3:28 am

Re: [Guide]Calculating damage in normal levels and bosses

You have a couple minor typos (iron ball would be 2.17, you said qs triple power in one example) but a great guide nonetheless mav. I'll try to get some screen shots when I know I'm playing against other level 40's.
<<

phillygrk

User avatar

Baron

Posts: 184

Joined: Tue May 29, 2012 5:18 pm

Location: New York, NY

Post Wed Sep 26, 2012 4:10 am

Re: [Guide]Calculating damage in normal levels and bosses

Schwag have u noticed ur rage crit bat has an inconsistent range? Sometimes I would CRT on level 40 Roco for 3800 other times 5800 same level 40 roco
Image

Phillygrk (s9) Player Lvl 40

All Dragons Level 40, 8 OJ
PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 3 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.