An Extensive List of Suggestions
- The ability to combine three/four of the same level synthesis stones to form one of the next greater value.
- Dragon clothing/weapons/accessories that DO affect stats (militaristic) (Silver coins)
- Dragon clothing/weapons/accessories that DO NOT affect stats (trendy/fashionable) (can be worn over 'militaristic' clothes so you can still gain stat enhancements) (Gold coins)
- Crystal and Gold Boxes should have a decent resale value preferably consisting of 3-5 gold coins or 1-2 gold coins respectively.
- Items should stack beyond 9 (possibly 99?).
- Decrease the price increment when expanding the warehouse.
- The ability to trade items (maybe with a daily limit or small fee to reduce exploitation).
- The option to purchase certain items with silver coins.
Interface
- Detach chat and run it entirely separate (if it isn't already) so that it can be used during loading screens, maps and various other menu's.
- Separate chat rooms for friends (so the same message is sent to all players on your friends list) and multiplayer team (all players who are playing in the same multiplayer room as yourself).
- Save a player's chat message if they attempt to send it within the 15-second non-VIP interval.
- Save a player's chat message if they are mid-sentence but are required to temporarily close chat in order to take their turn.
- Enable a player to use the chat function during the countdown of a PVP room.
- Display the amount of MP/Mana an ability consumes at the "Dragon" menu.
- Add a shortcut from the Maps to the Warehouse for the quick use/sale of obtained items during consecutive farming sessions.
Player
- New Achievements - Total PVP Kills, Total number of times killed a specific mob/boss, Total time spent playing in battle, Total amount of silver coins spent.
- Increase rewards for Gold and Platinum level achievements.
- Disable the paradoxical ability to train a dragon whilst simultaneously using it in combat.
Multiplayer
- The ability to view a players stats and stones prior to the start of a game if they are in the same room as you.
- The ability to either vote for the expulsion of a room master (if all three players vote) or auto-kick if he hasn't started the game within 30 seconds of all players being "ready".
- Disallow the creation of a room if the player has a weak or unstable internet connection.
Server
- Larger and faster servers - reinvest!
- The option to choose when an account is first made which server you wish to join.
- The privilege to switch servers at a fair but moderate cost of Gold Coins.
- More Experts! Chat needs to be moderated more carefully; the current Experts don't seem to be doing a very good job to say the least.
Forum
- A Guides section where good guides can get 'stickied'. You could also add the in-game FAQ to this section for secondary/alternate access.
I will frequently update when I think of more potential innovation
