Haypi Monster Version 1.3 Sneak Peek(English)
So after you do 5/5 team modes would the cost be 2 coins to clear cd to get it to 4/5? the first time? then 4 coins for the second clearing if you so choose?
Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
Bullhead81 wrote:So after you do 5/5 team modes would the cost be 2 coins to clear cd to get it to 4/5? the first time? then 4 coins for the second clearing if you so choose?
I would think so... If you don't wanna wait for the cool down..
But if you wanna wait for like 2 hrs you can have 1 attempt again...
Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
Bullhead81 wrote:So after you do 5/5 team modes would the cost be 2 coins to clear cd to get it to 4/5? the first time? then 4 coins for the second clearing if you so choose?
At the moment, I don't know.
If I had to guess, I would think that it will be an all or nothing reset - and I am hoping for this. If this is true, it will only cost 10 gold coins to reset 5 challenges once a day. This is better than 2+4+6+8+10=30 for 5 individual resets now.
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and today is a gift."

Haypi Monster S11: Lexoph
Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
1.3 is looking better everyday. cant wait 

Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
SnackCity wrote:No more Ultimate Rune Gem on Daily Reward?
That is a 5-day reward, but this coin is given at Online Reward

Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
The ultimate rune you still get on the 5 day log in reward. The gold coin is replacing the silver chest on the daily online reward.
Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
This means levels will raise much quicker now.
And... Yay for having swamp team open for max amount of exp per team run! 


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Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
That means less use of the loaded dice if you can do 5 at once 

Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
Blazblu wrote:That means less use of the loaded dice if you can do 5 at once
I dont think its 5 at 1 time. It would be you get 5 attempts without having to buy cool down. after the 5 separate attempts you would have 2 hr cool downs.
It looks like its just a way for people that cant play all day to get their team challenges in quicker.
Re: Haypi Monster Version 1.3 Sneak Peek嗨皮精灵1.3版本剧透
Any sneak peek on the rebalancing of monsters? Does it have a better use and involvement of "lesser monsters" in the competitive modes? Will players now use a ferocity or a bloom again for example?
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