Damage
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Re: Damage
I don't think anyone knows this yet.
However, I'm sure that some experimentations may yield to a pretty close answer.
This time, though, we have guesses as to how it's calculated but these aren't really verified.
However, I'm sure that some experimentations may yield to a pretty close answer.
This time, though, we have guesses as to how it's calculated but these aren't really verified.
Quitted!
"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Damage
Probably something like [Attack Power * ((100+ATK-DEF)/100) * (100 + Crit + Elemental Advantage + STAB)/100] with some variance thrown in somewhere along the way.
Though it would take some PvP testing with someone who will tell you their stats and to experiment. Maybe if someone wanted to do that for me and give me a couple examples with the following:
Stats of both monsters
Attacking Monster
Skill(s) Used
Defending Monsters (1 weak to the element, 1 strong, and one neutral)
Damage done with each attack
Obviously it would help if I got all this info for a few different moves with different Attack Powers
There cant be any Talents or skills used that would affect stats or damage and discarding all Criticals recorded from the data. Assuming monster level has no effect, you can use strong defenders against weak attackers to get a few different results which would also help since there is some variance.
Though it would take some PvP testing with someone who will tell you their stats and to experiment. Maybe if someone wanted to do that for me and give me a couple examples with the following:
Stats of both monsters
Attacking Monster
Skill(s) Used
Defending Monsters (1 weak to the element, 1 strong, and one neutral)
Damage done with each attack
Obviously it would help if I got all this info for a few different moves with different Attack Powers
There cant be any Talents or skills used that would affect stats or damage and discarding all Criticals recorded from the data. Assuming monster level has no effect, you can use strong defenders against weak attackers to get a few different results which would also help since there is some variance.
Re: Damage
Ryeballs wrote:Probably something like [Attack Power * ((100+ATK-DEF)/100) * (100 + Crit + Elemental Advantage + STAB)/100] with some variance thrown in somewhere along the way.
Though it would take some PvP testing with someone who will tell you their stats and to experiment. Maybe if someone wanted to do that for me and give me a couple examples with the following:
Stats of both monsters
Attacking Monster
Skill(s) Used
Defending Monsters (1 weak to the element, 1 strong, and one neutral)
Damage done with each attack
Obviously it would help if I got all this info for a few different moves with different Attack Powers
There cant be any Talents or skills used that would affect stats or damage and discarding all Criticals recorded from the data. Assuming monster level has no effect, you can use strong defenders against weak attackers to get a few different results which would also help since there is some variance.
Excellent, excellent hazard of a guess.

I do think that there is some kind of a random variable in there somewhere as the same attack usually doesn't do an exact damage as the previously-casted one. I notice a few points differences when I use an offensive move and it hits. I sometimes 1 hit kill a monster with a specific attack but some other time, it will leave a few points on the same monster.
Quitted!
"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Damage
Maybe not same monster, must have higher defance
Re: Damage
In the light that support doesn't seems to care to answer this (as I asked before viewtopic.php?f=642&t=19054)
could you also try (if you have time and the know how) the things I asked in the previous link...
we need to know exactly how everything works to make the game about strategy and not just luck.. IMHO
could you also try (if you have time and the know how) the things I asked in the previous link...
we need to know exactly how everything works to make the game about strategy and not just luck.. IMHO
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