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iNinja

Baron

Posts: 204

Joined: Sat Apr 06, 2013 7:45 pm

Post Sat May 04, 2013 5:21 pm

More Questions!

Bare with me I'm still kinda new and on server 34. You all have been so helpful as well. Ok here goes. Where/how to obtain self-sacrifice, cunning, and matrydoom? Can you also name some skills that force the opponent to switch monsters and where/how to get them? If two monsters on the same team have taunt how does that work out? And finally if my monsters ability is Stuck will a force switch move still make the opponents monster switch or does stuck also prevent that?
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Lexoph

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Lord

Posts: 1525

Joined: Sat Feb 16, 2013 2:10 pm

Location: Hidden

Post Sat May 04, 2013 5:48 pm

Re: More Questions!

iNinja wrote:Bare with me I'm still kinda new and on server 34. You all have been so helpful as well. Ok here goes. Where/how to obtain self-sacrifice, cunning, and matrydoom? Can you also name some skills that force the opponent to switch monsters and where/how to get them? If two monsters on the same team have taunt how does that work out? And finally if my monsters ability is Stuck will a force switch move still make the opponents monster switch or does stuck also prevent that?


Self-Sacrifice - I saw a lot of these (and got 2 myself) in Stone Vault Veteran maps.
Cunning - This is an advanced Ghost type skill so you can get it in an advanced Ghost skill book chest, which you can get in Expert Sealed Space maps. Note that when you open the chest, it doesn't guarantee that you'll get this skill. You need to be lucky to get what you need from the chests.
Martyrdom - This is the same as Cunning except that it's acquired from advanced Normal skill book chests as it's an advanced Normal skill. You can get advanced Normal skill book chests in ANY Expert map EXCEPT for Sealed Space.

The skill that forces the opponent's monster to switch is called Wind Blast. This is also an advanced Normal skill so it's the same case as Martyrdom. Again, there is no guarantee you'll get what you want when opening these.
There is a skill called Switch Hit that lets you switch your active monster to another, however. Again, it's an advanced Normal skill.

With regards to Taunt, I believe that the monster with the faster Speed will activate Taunt first. I haven't checked this myself so it seems interesting you brought this up. I do know it's to do with the monster's speeds but I can't remember if the faster one gets activated first but is, then, cancelled out by the second Taunt as it activates after or that the first one just activates and doesn't allow the second to activate.

Stuck prevents your opponent from switching. I believe that if your monster has the talent and it is the one using the Wind Blast skill, the Wind Blast skill will work. I am not too sure about this as even though I have an extra skill book of this skill, I don't want to waste it on monsters with the skill Stuck.
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Haypi Monster S11: Lexoph
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Garouchi

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Citizen

Posts: 129

Joined: Fri Mar 15, 2013 12:12 pm

Post Sat May 04, 2013 8:58 pm

Re: More Questions!

Lexoph wrote:Stuck prevents your opponent from switching. I believe that if your monster has the talent and it is the one using the Wind Blast skill, the Wind Blast skill will work. I am not too sure about this as even though I have an extra skill book of this skill, I don't want to waste it on monsters with the skill Stuck.

I recall reading somewhere that Stuck is in fact the "combo talent" for Wind Blast, since your opponent can't switch back to the monster - most likely one with a type advantage against you - that was previously blown away (as long as the monster with Stuck stays active).

I've yet to try it out myself though, so could anyone using the aforementioned set-up clarify this? Thanks in advance (and to Lexoph for always helping out fellow players :) )
Garouchi [Server 5]
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