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Map objects

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DeNira

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Marquis

Posts: 507

Joined: Sat Dec 29, 2012 6:51 am

Location: Classified Information.

Post Thu Jan 03, 2013 9:07 am

Map objects

You know how there's chests for items, crystal things (luck?), tree stumps (pools? Ponds? Idunno) for health... How about something to heal pp? (Of course tho that'd mean there's also something to decrease pp and I'm not too happy for that either but just a thought lol)
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Respect yourself enough to walk away from anyone or anything that no longer serves you, grows you or makes you happy.

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nIcKrOx

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Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Thu Jan 03, 2013 8:09 pm

Re: Map objects

The crystal things raise your attack/defense/speed or lower those stats I believe.

And ya that would be cool to implement. It could be we just have not discovered them though. We didn't see every map space we know now until a few maps in, maybe expert levels will have them
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sun Jan 06, 2013 2:24 am

Re: Map objects

or maybe have it so the stumps raise and lower it in addition to health? that way there wont be more "free" spaces where no battles happen at. most maps are already bad enough like that, some you can literally go from start to end with only 2 fights or less with lucky rolls.
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nIcKrOx

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Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Sun Jan 06, 2013 6:01 am

Re: Map objects

Lord.Rex wrote:or maybe have it so the stumps raise and lower it in addition to health? that way there wont be more "free" spaces where no battles happen at. most maps are already bad enough like that, some you can literally go from start to end with only 2 fights or less with lucky rolls.


You must not be very far. Trust me, you go through a lot of PP battling when you have to battle 10+ times before you reach the end. Landing on 2 battle spaces sounds like heaven
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sun Jan 06, 2013 6:07 am

Re: Map objects

I use loaded dice on the harder maps and ive actually tested it out. there are some maps where you can go start to finish with out a single battle except boss but mostly ones where you can go with only 1-2. I do that the first time for easy passes then go back to train and catch. that's why I like sealed space so much, you cant do that on those maps and its a real challenge. having said that even without loaded dice you can still get to the end of a lot of the early-mid maps with minimal fights with lucky rolls, that's all this game is about: luck
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