Post Wed Jun 26, 2013 12:38 pm

About the new rules and other

Hello there, first post on the forum.
I really like this game and I enjoy playing with the other players on server 9. But I find that in some aspects it lacks balance. I will deal with a few of the issues I believe need some looking into:
1. Giving extra bonuses for teaming up with other players in team mode was an excellent idea and whoever thought of that ought to be given a raise. Seriously. It has changed interaction of players on my server for the better. Why not do the same for pals in boss fights? Seems reasonable does it not? Why not expand it for more?
2. I'm with you on dealing with players who gain unfair advantage over the others but if you have me counting how many times I fought on pvp with each and every one on my server I will eventually
quit pvp. It's too much of a hassle and frankly, wouldn't it be easier to script an ingame restriction? It is unfair to place the burden on the players a nd you will subsequently punish innocent players.
3. I really invested on my epic monsters both time and effort. My draconius who was my most valuable mob is now obsolete. Only legendary monsters are able to keep up with the game anymore. I really wish you could do something about it. This will eventually turn older players away from the game as no one likes to see his efforts go to waste. An option to upgrade 50+ epics into a better class would be really desirable.
Last but not least this is great game and it only needs a bit of tweeking to be excellent.