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Monster levels

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Nochotwo

Beginner

Posts: 68

Joined: Sun Feb 17, 2013 6:52 am

Post Sun Feb 17, 2013 4:23 pm

Monster levels

Since I have see lots of people complain about lupa, I thought of an easy way to fix it. Raise the level cap of epic monsters. Keep rare and below at a cap of 40. Make epic 50 and legendary 60. Or something like that. And then for pvp, all monsters are at their highest level. Hopefully the extra levels would stop the complaining about lupa, while leaving a strong monster(lupa) for players who are new or do not want to spend coins, while rewarding those who have played a while and spent coin. Oh also for pvp, you could have to options. One for a level 40 cap, all monster would be level 40, and one for no cap, and the monsters would default to their highest level
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Muskrat

User avatar

Baron

Posts: 213

Joined: Sat Feb 02, 2013 1:28 am

Post Sun Feb 17, 2013 8:29 pm

Re: Monster levels

I would have to respectfully disagree with this suggestion. It would wildly cause an imbalance in the game.
Muskrat - Server 16
~<1926 Bulova Conqueror>~
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schwag

Conqueror

Posts: 982

Joined: Wed Jun 20, 2012 4:55 pm

Post Sun Feb 17, 2013 9:02 pm

Re: Monster levels

Muskrat wrote:I would have to respectfully disagree with this suggestion. It would wildly cause an imbalance in the game.


I agree, plus it would be extremely discouraging to new players to be destroyed by lvl 60 Angelo's in pvp. If (and hopefully when) the level cap is rasied, it needs to be equal for every monster. Epic and legendary monsters are made stronger by their stats and skills, adding extra levels to them would be overkill.

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