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Raid Bosses

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Muskrat

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Baron

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Post Tue Feb 19, 2013 2:12 am

Raid Bosses

At sometime it would be interesting to see how a raid style battle would work with kinda game. For ex. Such as a 4 player - 1 Boss Event battle, of course with a considerable cool down. A way to obtain larger sums of coins and player experience.

Additional ideas:
* Raid Bosses are unobtainable
* Adds another element involving teamwork.
* More active players would be needed.
* Adding a major element of another style of game would add to the uniqueness of HM.
* The option would widen the appeal for a larger audience.
* Players could all be shown at the same time fighting, or could take turns fighting the boss. Both of those scenarios entail different battle mechanics and strategy than the traditional style of battle in the game.


What do you guys think??
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zenjio

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Post Tue Feb 19, 2013 11:14 pm

Re: Raid Bosses

I like the idea, but there are a lot of variables that need to be addressed before doing so, such as a stable connection (what happens if someone disconnects) and active players (I can see the same X amount of people doing it over and over again leaving everyone else behind, since our server, 6, isnt really too active). But, I'd love to see this happen.
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SwiftDeath_599

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Posts: 218

Joined: Thu Feb 07, 2013 11:04 pm

Post Thu Feb 21, 2013 12:56 am

Re: Raid Bosses

This is a very good one! A really challenging update to be implemented!

Well, boss battle can be done asynchronously i think? To eliminate the concern on iNet connection..

Either you can invite people to join and it would appear on their mailbox to be accepted or rejected? The rewards cannot be claimed until those invited has finished the raid boss regardless if you win or lose.. Bonus rewards wi be given depending on the number of accumulated by the team!

Or, make it near real-time to induce element of team work like.. Like Only one monster is allowed to be used per player? Random map / monster type distribution to make it more challenging?

This will sury make it more interesting :D
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Muskrat

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Post Thu Feb 21, 2013 7:32 am

Re: Raid Bosses

SwiftDeath_599 wrote:This is a very good one! A really challenging update to be implemented!

Well, boss battle can be done asynchronously i think? To eliminate the concern on iNet connection..

Either you can invite people to join and it would appear on their mailbox to be accepted or rejected? The rewards cannot be claimed until those invited has finished the raid boss regardless if you win or lose.. Bonus rewards wi be given depending on the number of accumulated by the team!

Or, make it near real-time to induce element of team work like.. Like Only one monster is allowed to be used per player? Random map / monster type distribution to make it more challenging?

This will sury make it more interesting :D




Another idea is this-
A team of 4vs another team of 4. 2 players go during a turn. One from one team then one from the other. This continues until the boss feints. The team with the highest damage wins.
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Tonkatsu

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Post Tue Feb 26, 2013 5:34 am

Re: Raid Bosses

Great idea! I think this game really needs more things for players to do once you completed sealed space.
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Bullhead81

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Location: Atlanta, Ga USA

Post Tue Feb 26, 2013 9:57 am

Re: Raid Bosses

Tonkatsu wrote:Great idea! I think this game really needs more things for players to do once you completed sealed space.

Agree,
Also more things to bring players together, more team type events. Maybe eventually like HD, cross server pvp and boss battles.
But first, things to bring each server closer, get "server wars" where each server has some pride and talks smack about the other servers hehe

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superfly88_713

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Post Sun Mar 03, 2013 3:18 am

Re: Raid Bosses

It's called WoW.
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Muskrat

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Post Sun Mar 03, 2013 6:51 am

Re: Raid Bosses

superfly88_713 wrote:It's called WoW.


Yes WoW is known for its epic raid bosses battles, however there are mobile games that have successfully incorporated raid style battles.
This game couldn't possibly support the style of battle system that WoW has. But.... Yes I did at one time play WoW :D
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pizymisa

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Post Sat Mar 09, 2013 12:42 am

Re: Raid Bosses

Muskrat wrote:
superfly88_713 wrote:It's called WoW.


Yes WoW is known for its epic raid bosses battles, however there are mobile games that have successfully incorporated raid style battles.
This game couldn't possibly support the style of battle system that WoW has. But.... Yes I did at one time play WoW :D


Great ideas! Hope the developers will take them into consideration.

These ideas will make the game much more fun

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