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A Few Suggestions

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CrimsonHarv

Baron

Posts: 201

Joined: Tue Mar 19, 2013 3:30 am

Post Tue Mar 19, 2013 4:37 am

A Few Suggestions

1) Advanced Skill Books -
Requiring epic and legendary monsters for these books kills creativity and diversity. I want to use some rare monsters like Sally, Shadow, and Glider, but if I can't use my advanced books on them then they will not be used by anyone. it'll be the same epics and legendary monsters in every PvP match because Rares do not come close in power. Also, wild Rares use Advanced Skill Books all the time.

Solutions instead of requiring Epic/Legendary:
-Advanced Skill Books require level 35 to use.
-Monsters that are not Epic/Legendary must be rank S to learn.

2) Echo Scroll
Echo synthesis costs too much for a rare monster. They cost 60,000 silver which is the same as an epic synthesis.

Solution:
-Adjust costs to be on par with other rare synthesized monsters.
-Increase his rarity and stats to Epic if costs are intentional.

3) Daily Turn-ins
I don't know about others, but I keep getting a daily quest that I physically cannot achieve. It requests I bring 10 gems from Elite Sealed Space. I am still a few weeks/months from reaching it, but I have a ton of fragments/gems that I get no credit at all for each day and end up vendoring.

Solution:
-Offer rewards for all turn-ins instead of just one unreadable goal. Then I would actually save them up. Add a max of two turn-ins per day with varying rewards based on difficulty.

4) Haypi Gold Coins
After the first 10 player levels the Haypi Coins for playing die off. I've bought enough coins for VIP 5 and really enjoy the game, however it would be fun if you could get coins for playing a time or two each week.

Solution:
-Add x1 Haypi Gold Coin to the Veteran Spin wheel with odds of winning slightly lower than winning an Intermediate Book. Add x2 Haypi Gold Coins to the Elite Spin wheel with odds of winning slightly lower than winning an Advanced Book. This will add a nice surprise now and then and will reward player who play longer. The longer players play the more competitive they get and likely to buy coins from you.

5) Level Up
I remember that I was getting a gift for leveling up every two levels and then after level 15 nothing.

Solution:
-For each level past level 15 one bag slot could be unlocked. I have 44 slots now, but I still remember how cramped on space I was a while ago. Would help long term players enjoy the game more. New players will not feel a need to be competitive if long term players leave. Competition fosters much of your coin sales.

6) Team Mode
I really enjoy team mode because it makes playing slightly more complex, however I would really like to see the 2v2 option available more often instead of just every two hours or three times a day for 5 minutes each.

Solution:
-Add a check box or button when entering a game to define whether you want to play 1v1 vs AI or 2v2 vs AI. If I could choose before I started it would make it more enjoyable. Can unlock the option at level 15 when your gifts run out. Allows most of the game to continue as originally intended.
CrimsonHarv - Server 23
Rank S - Smiter, Pewgway, Cygness, Flight, Scythe, Brawny, Meniss, Rhor, Vertedeath, Fenrir, Cerberus, Leviathan, Chimera.
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Ben1000

Marquis

Posts: 300

Joined: Fri Feb 15, 2013 3:22 am

Post Tue Mar 19, 2013 4:51 am

Re: A Few Suggestions

+5

nice idea. i wish haypi look into this.
Server21
If u like my works donate Itune gift card to omegaime@gmail.com

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