Seal Card and Seal %
i try to seal Glazelle on FC Map 1 which has 1 HP left, it cost me 11 seal card. and it E+
disappointing!!!
My suggestion is to fix the seal-able %. for eg-,
Common monster @ 1HP - 99%
Uncommon monster @ 1HP - 79%
Rare monster @ 1HP - 59% (Not yet featured in the game)
and let debuff boost the %
under Hypnosis add 50% capture rate
under Paralyse add 30% capture rate
under Confuse add 30% capture rate
under Poison/Burn add 10% capture rate etc...
Or
add more Rank available to be capture,
currently u can capture up to D+ monster so why not up to B+
(if u consider adding more rank , monster rank will need to be appear on screen or skill or item that needed to see the monster rank are needed.)
so Apply above % to Rank E+ with Common 99%, Uncommon 89%, Rare 79% and lower it as the Rank go Higher.
Note that it also solve the Gender problem.
give me a reply, is it going to be consider???
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