Nerfing Foresight
Some might argue that Penetrate may help counter this in the next update, but other than that, your previously butt kicking Flight now exists only to counter this combo. I could beat this combo if the Pewgway didn't have Foresight, perhaps, but right now, this combo is just ridiculous. I feel that Foresight should be modified to function just like Mirror/Magic Shield, in a sense that only the ability to cast the skill before your opponent would trigger the effects of that skill. This means that the turtle would no longer be able to spam Foresight at its leisure, since its probably the slowest monster among those in combat.
I felt that this was just one way to nerf this combo's power; opinions?