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Hatchery Cooldown

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Trollin_507

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Joined: Wed Jun 19, 2013 6:31 pm

Post Sun Jul 07, 2013 12:39 pm

Hatchery Cooldown

My suggestion for this is that the rank of the monster that are you breeding or what love potion is used should determine the length of the cool down. If anyone else agrees with this please comment below. Oh and good luck breeding! :D
Last edited by Trollin_507 on Sun Jul 07, 2013 1:35 pm, edited 1 time in total.
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Koenaj

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Location: The Netherlands

Post Sun Jul 07, 2013 1:03 pm

Re: Hatchery Cooldown

This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...

Maybe something like:

E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs

Would be nice IMO :)!
Finally back on track and ready to help you guys :D!



Have a question? Feel free to ask me!

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nightbeast

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Joined: Sat Jun 29, 2013 9:05 am

Post Sun Jul 07, 2013 1:46 pm

Re: Hatchery Cooldown

I agree :D
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CrimsonHarv

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Post Sun Jul 07, 2013 5:25 pm

Re: Hatchery Cooldown

Would be really easy to breed monsters to sacrifice if you reduce the cooldown. Blessings wouldn't have much meaning anymore.
Maybe 1 hour less per rank instead of 2 hours per rank as stated above.
CrimsonHarv - Server 23
Rank S - Smiter, Pewgway, Cygness, Flight, Scythe, Brawny, Meniss, Rhor, Vertedeath, Fenrir, Cerberus, Leviathan, Chimera.
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Koenaj

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Location: The Netherlands

Post Sun Jul 07, 2013 6:43 pm

Re: Hatchery Cooldown

CrimsonHarv wrote:Would be really easy to breed monsters to sacrifice if you reduce the cooldown. Blessings wouldn't have much meaning anymore.
Maybe 1 hour less per rank instead of 2 hours per rank as stated above.

True, didn't think about that, thanks for bringing it up.
Finally back on track and ready to help you guys :D!



Have a question? Feel free to ask me!

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Trollin_507

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Posts: 2

Joined: Wed Jun 19, 2013 6:31 pm

Post Mon Jul 08, 2013 12:41 am

Re: Hatchery Cooldown

As for it being easy to get monsters to sacrifice them, not true in my opinion. a monster at lvl1 (which is what they are after breeding) give 3-9% blessing when sacrificed. With that being said you would still have to hatch 12+ times to fill your blessing. We aren't talking about training. Anyone right now can take a monster and train it and get a huge blessing boost. Not that much of a difference.
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Koenaj

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Location: The Netherlands

Post Mon Jul 08, 2013 8:09 am

Re: Hatchery Cooldown

Trollin_507 wrote:As for it being easy to get monsters to sacrifice them, not true in my opinion. a monster at lvl1 (which is what they are after breeding) give 3-9% blessing when sacrificed. With that being said you would still have to hatch 12+ times to fill your blessing. We aren't talking about training. Anyone right now can take a monster and train it and get a huge blessing boost. Not that much of a difference.

The difference between Level. 1 and Level. 14 is enormous, Level. 1 will give you around 6% Blessing, whereas some Epics Level. 14 give up to 20% Blessing.
Finally back on track and ready to help you guys :D!



Have a question? Feel free to ask me!

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armiantz

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Posts: 359

Joined: Fri Apr 05, 2013 8:50 am

Post Mon Jul 08, 2013 9:42 am

Re: Hatchery Cooldown

Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...

Maybe something like:

E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs

Would be nice IMO :)!


Great idea. I think this has been suggested before. Not sure why they have not implemented it.
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Krister_o

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Location: London Ontario, Canada

Post Mon Jul 08, 2013 5:30 pm

Re: Hatchery Cooldown

armiantz wrote:
Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...

Maybe something like:

E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs

Would be nice IMO :)!


Great idea. I think this has been suggested before. Not sure why they have not implemented it.

Because they are greedy.
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armiantz

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Post Mon Jul 08, 2013 5:53 pm

Re: Hatchery Cooldown

Oh yeah...i almost forgot about that
Krister_o wrote:
armiantz wrote:
Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...

Maybe something like:

E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs

Would be nice IMO :)!


Great idea. I think this has been suggested before. Not sure why they have not implemented it.

Because they are greedy.


i almost forgot about that. More cool downs mean more gold coins spent. i wont bet on this being implemented.

i probably wont go as far as calling them greedy. they're just being... ehrrr....business oriented? :)
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