Hatchery Cooldown

CrimsonHarv wrote:Would be really easy to breed monsters to sacrifice if you reduce the cooldown. Blessings wouldn't have much meaning anymore.
Maybe 1 hour less per rank instead of 2 hours per rank as stated above.
Trollin_507 wrote:As for it being easy to get monsters to sacrifice them, not true in my opinion. a monster at lvl1 (which is what they are after breeding) give 3-9% blessing when sacrificed. With that being said you would still have to hatch 12+ times to fill your blessing. We aren't talking about training. Anyone right now can take a monster and train it and get a huge blessing boost. Not that much of a difference.
Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO!
armiantz wrote:Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO!
Great idea. I think this has been suggested before. Not sure why they have not implemented it.
Krister_o wrote:armiantz wrote:Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO!
Great idea. I think this has been suggested before. Not sure why they have not implemented it.
Because they are greedy.
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