Slight change in skelly requirements
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Since its not possible to get 2200 monthly on most servers or get even close to 2500 why not make it that top 10 monthly can buy skelly and the top 3 or even only number 1 can buy splashy? That way it sets a realistic goal and would stop people from having to boost for the monsters.
Re: Slight change in skelly requirements
Stavey wrote:I would suggest making it weekly instead of monthly.
That'd give too many people the chance to get Skelly

I think a change in its obtaining would be nice, but the OPs suggestion would make it too easy.
Re: Slight change in skelly requirements
Koenaj wrote:Stavey wrote:I would suggest making it weekly instead of monthly.
That'd give too many people the chance to get Skelly.
I think a change in its obtaining would be nice, but the OPs suggestion would make it too easy.
Nope it will be still challenging , I can't even get 2100 in a week so..

Instead of making it hard,they can just make it maybe takes more time but possible!. maybe 2000 pvp weekly score and cost of 40,000 honor , that would be fair!

Re: Slight change in skelly requirements
Stavey wrote:Nope it will be still challenging , I can't even get 2100 in a week so..![]()
Instead of making it hard,they can just make it maybe takes more time but possible!. maybe 2000 pvp weekly score and cost of 40,000 honor , that would be fair!
2000 Weekly wouldn't really make it a challenge anymore. I have a friend that started this game about a month ago, and he already reaches 2000 per week, he's at 19xx Monthly. Sure, 40.000 might take a while, but that'd just stall it, not make it harder.
About the fact that top 3 is hard, it might be on crowded Servers.
However, on mine, the #1 weekly sometimes doesn't even reach 2100, solely due to inactivity at PvP.
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