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Haypi Monster Feedback Contest (April 3rd, 2013)

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Zivdor

Citizen

Posts: 123

Joined: Sat Feb 09, 2013 9:26 pm

Post Wed Apr 10, 2013 8:18 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

Hi, my username is Zivdor, i'm from server 15
1- change the attacking type for diffrent types:
type advantage will not also be disadvantage.
fire-->plant,ice.
ice-->plant,ghost.
plant-->ghost,earth.
ghost-->earth,psych.
earth-->electric,psych.
psych-->electric,water.
electric-->water,fire.
water-->fire,ice.
physical will still not be able to hit ghost.
2- remove the book chest, makes ppl stop respinning.
3- change the weather: gives 50% more damage & remove the extra effect of the skills,benefits with this charte:
rainstorm -->plant,water.
sun -->fire,earth.
blizzard -->ice,psych.
lightning storm (instead of sand storm) -->electric,ghost.
4- save 2 spots in the rolling for books, most of the ppl go for only this.
5- add books encyclopedia, also add the PP on the book features,also scale all the PP of the same attacks for diffrent elements (example:meteor & earthquake both should be 10).
6- every debuff adds 10% to capture monsters,sleep debuff adds another 10% (total of 20%).
7- the option to quit the lvl on a fight.
8- pvp: remove the auto lvl50.
9- on spinning: to no land on the same spot for the next roll.
10-auction house:try to add this feature.
11- add the option to choose the gender while u breed for extra 50% cash.
12- lower breeding time to at most 6 hours.
13- scale the XP we get from killing monsters (higher lvl,more XP,also if the moster is more rare,more XP).
14- even the scale for lvling past lvl 41,VERY hard to lvl monsters like this.
15- add rewards for the player to get higher lvls, also add XP card greater then 4.
16-change the stats:HP,physical(att+def),magic(att+def),speed,dodge %,hit %,crit %.
17- for every time u get a buff, let us know how much it adds.
18- combat log: add the option to scroll it & add how much HP was removed by a hit.
19- reduse the crit to +50%, now every crit is a 1 hit K.O.
20- mystery talents: the option to choose manually with increased cost, 5 times more expansive(5 runes instead of 1).
21- remove the epic abilities from rare monsters that we fight on, also remove the mystery talents from them, keep this feature for players only.

i hope u like my ideas.
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tizio19

Newbie

Posts: 3

Joined: Tue Mar 19, 2013 11:31 am

Post Wed Apr 10, 2013 10:29 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

What I LOVE of Haypi Monster:
~ The graphics of the interface and monsters!
~ The gameplay system!
~ The balanced (not always ahah) gender of monster by synthesis or breeding
~ Events! (such as lottery and feedback contest etc)
~ Daily login rewards!
~ Daily quest!
~ Active Haypi Staff!
~ A great forum!

What I don't love:

~ The advance book chest system of expert mode
~ Multiple re-spinning and landing on the same item
~ Too little daily free expert/veteran mode challenges with respect to the rate of the advanced book chest.
~ The rarity (a bit excessive for me) of some synthesis scroll of epic monster (like Flaunt for example)


What I would like to see:

~ Greater chance of winning advanced skill book chest on expert mode! (make the chest appear more often)


~ Make respins cheaper: 1 coin - 2 coins - 3 coins - 4 coins - 5 coins and maximum of 6 coins per spin :) )


~ Re-spinning will ensure that it does not land on the same item over and over again! (maybe a maximum of two times on the same item on the re-spinning OR for every respin block the last 2 item that was landed on previously so that it won't land on them)


~ More daily free expert/veteran mode challenges

~ A higher "quality/price" for the training, because I consider that the amount of experience is low compared to the prices to get it.


~ Better AI system (which can think of the better use of self-sacrifice, shake skill, switching of monsters when a weaker element is detected in ladder tournament etc)


~ Some of the animation effects of the skill are the same (iaijutsu is the same as slash etc.) thus a variation would be nice.


~ A trade system between players or an Auction House where people can buy and sell skill books,items and why not monsters

~ Improved chat system: chat between two players during team mode


~ Sorting of monsters by level, rank and gender


~ Ability to invite people to battle in pvp as enemy, not teammate.


~ Customizable avatar (clothes, hat, hair which maybe purchased using silver coins or gold coins)


~ Customizable profile picture (upload from device)


~ A clear numerical description of damages/heals done by certain skills/mystery talent
For example: detonate I will cause damage as much as 30% of the dead monster's maximum HP, magic force II will increase 20% of the monster's magical attack, Soak will heal 50% of maximum HP of the monster, adaptability increases damage by done by 30% etc)


~ Ways to earn gold coins every week other than actually purchasing with maybe an event or a quest (doesn't matter even if it is just a couple of coins)


~ More variety of monsters, like fight-type monsters (currently some monsters are often used as they're the strongest ones of their types such as Flight, Vertedeath, Felicity, etc).


~ Would be innovative a Cross-Breeding (species that can only be obtained by breeding two different species)


~ Debuff increases capture rate (For common monsters: sleep adds 20% catch rate, paralysis adds 15%, burn and poison adds 10%
For uncommon monst: sleep adds 10%, paralysis 7-8%, burn add 5%)


~ Fusion of lower grade skill books to a higher grade (5 beginner books = 1 intermediate book, 5 intermediate books = 1 adavnced book)


~ A wider range of background music.


~ Weekly Events.


~ Extend the daily login rewards up to Ten days maybe with better rewards.


~ Implementation of dodge and critical ratings. (5-10% is fine for me)


~ A slight change in appearance of male a female monsters. (currently male Meniss have breast? Or male Lupa has pouch for the puppy? )


~ Why not Seasonal Monsters?(Monsters that appear only on certain times of the year Easter/Christmas/Halloween)


~ Allow Higher rune gems to be used as a substitute of lower rune gems as some people are finding it hard to find specific rune gems (for example: super rune gem can be used as simple rune gem etc)


~ Equipable items such as sharp claw, iron shield etc can be sold for honor points instead of silver coins.


~ Some Honor Item is too expensive. No people want to buy it.
Honor item's, like ladder points items cost is very expensive. if you play 2 vs 2 on pvp you get 30 honor, and the daily ladder points-reward are too few. How many times i need to play to buy honor item like skelly? Or legendary dragons? Or Felicity?


~ Encyclopedia for skills.


~ Mystery Talent Activate System
i've spent more than 20 Ultimate Rune and no adaptability on draco. so the MT system is unbalanced.
For example:
Thorn 1 - 1x U Rune
Thorn 2 - 1x U Rune + 1x R Rune.
Taunt - 2x U Rune
Blaze - 2x U Rune + 2x R Rune.
Adaptability - 3x U Rune.


~ Still give unbalanced gender (in past i obtain 4 female flicker and at my 5th and last scroll, a male flicker) , when its cost are too high and Cool-down time are too long. Now with the update there's more monster to breed. And the breeding price are too expensive, specially A and S type.

~ My suggestion is to reduce the cool down time to 3-4hours, reducing the gender problem so we can breed more monster, because synthesis also give unbalance gender so we need to breed again to synthesis.

~ Make selectable the gender of monster from breeding and synthesis. For breeding, maybe make selectable the gender just using the 100% Blessing.


Thanks at all for read my post! :D

Username: tizio19
Server: 4
Last edited by tizio19 on Wed Apr 10, 2013 2:54 pm, edited 1 time in total.
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FleamanJr

Newbie

Posts: 1

Joined: Wed Apr 10, 2013 11:53 am

Post Wed Apr 10, 2013 12:12 pm

Re: Haypi Monster Feedback Contest (April 3rd, 2013)u

You should add poisson type and a new world that's called anti-paramedic and people wanna customize there avatars and combine the servers into one server and there well be only one server and there will be a gem type :D
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Cladun

Marquis

Posts: 344

Joined: Sun Feb 10, 2013 10:06 am

Post Thu Apr 11, 2013 3:44 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

Username: Cladun
Server number: 12

What I love:
- The monsters. Most look amazing, they are well drawn, and there are a lot of them.
- Daily rewards. I love being rewarded for coming to play everyday.
- Grades. This is great, makes the game more competitive. I really like this and for the most part want it to keep it the same.
- I like how you constantly update the game. New stuff comes often, and a lot too. Always makes me wonder about how far this game will go.
- Caves. Before caves were more integrated into the game, like having exclusive monsters and having more of them pop up, seal cards were pretty useless other than catching monsters to sacrifice. I love the cave battles, it's fine throwing cards at a monster thinking, 'Is THAT card going to catch it?!'
- Team mode. It's co-op. It's fun. Let's you play with other players, or bots if you prefer, and this is a mode that feels the most rewarding, with the large money and exp gain.
- Chat. I like the chat, players in my server are nice and love to chat.
- Tasks. I like the daily tasks, they reward a lot. But the regular tasks are great as well, I especially like the tasks that are 'special'. What I mean is tasks like Power of the Weather and the ones that require you to finish Sealed Space veteran and expert.
- Skillbooks. While they are sometimes hard to get, I like how you can keep a skillbook and save it for a good monster. I also like how this diversifies the move set a monster can learn, so you aren't limited to what you monster naturally learns.
- Exp cards. Exp is dearly wanted, these add a nice boost of exp. I really like how you can hoard them, saving them for a certain monster.
- Mystery talents. I love this system, another thing that makes monsters more unique and different than just the art and stats.

What I do not like:
- Spins, rolls, and chests. That's way too much random numbers determining your success. This game also requires luck, too much if I say so myself.
- Chests. While I do like how you give gold chests away, I do not like how rare it is to get a gold key.
- Jellies and potions. I do not like these. Well mostly in pvp or ladder. They are infuriating to play against because it can turn a match in another's favor because they got healed from an item.
- Number of epics. Epic are far stronger than rares, not just statistically, but because they can learn advanced moves. I do not like how some types only have one epic, pretty much forcing the player to choose that one.
- How unrewarding it is to farm maps, the exp you get from playing the map is really small. Not only that, but the money gained is small as well! Normal mode also has really bad rewards, it is usually only veteran/expert modes that are really rewarding. If you finish your attempts for the day, there is usually not much else you can do that is efficient.
- Catalysts. They are just something used to make your monster evolve. They can also be difficult to get sometimes, and they pretty much force you to use it only on a bred monster.
- Daily Collection tasks. They are tedious and boring. Most players take a long time to finish this task. But they are very important to finish, they have two extra challenges as the reward. While I do get why you put the two challenges on this task, more work and better rewards, this is just plain boring and not fun at all. A chore.
- Any gem, crystal block, and crystal fragment. They take up bag space and they do not sell high. They are just worthless, especially if they are not required for you to get.
- Rune gems. They are very hard to get, and is just another random luck thing.
- How some monsters you can only get one scroll of. I am talking about Sally and Shadow. You can't even buy them in the encyclopedia and they only have one scroll.
- How unintelligent my monsters can be in the ladder.
- PP. Some skills have really low PP, and some skills, even if they have the same power but different types, have different PP. For example poison leaves is 10 PP, but fire blast is 5 PP.

Suggestions:
- More monsters of the same type. There are two epic water types, Cygness and Pewgway. They have different talents and stats, fulfilling different niches.
- More caves. I like caves, make more and perhaps more cave-exclusive monsters. And I would like Haypi make Thor, Swiper and the other epics to have a cave of their own like before.
- Make crystal collection like map pieces. Make it so crystal collection only drops if you have the task and have it progress in your task, but not take bag space. Or rework/remove crystal collection.
- More tasks. I like the 'special' tasks like Power of The Weather and the ones that give poison leaves and fire blast. But what about the other 90 power elemental skills? Are you not going to give them?
- Get a advanced book chest task. Get a scroll tasks ensures that a player will eventually get the scroll, and knows when. Make a task like that but for book chests for every scene. This makes it so players are less discouraged by not getting a book chest, because they know that they are guaranteed one sooner or later and can track when they will get it.
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CrimsonHarv

Baron

Posts: 201

Joined: Tue Mar 19, 2013 3:30 am

Post Thu Apr 11, 2013 5:37 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

CrimsonHarv
Server 23

1) Change colors of monsters. I'd like to have a red Cygness. Others may want a black Scythe etc. 100k silver for four basic colors, 100 gold coins for four premium colors.

2) I'd like to modify my avatar. I see him jumping every day. Change his outfit, make him fun/cool or even hilarious looking. Make me laugh when I see him. Offer effects for coins like cartwheels, dashes, ninja sneaks instead of hops. Simple animations added for coin sales

3) See PvP roster inside PvP rooms.

4) Equipable items such as boots and dumbells need to stack.

5) Add mini games to pass time. Research Mario Party and similar games.

6) Psychic/Ghost tree doesn't work well. Add another element to finish a resistance triangle.

7) Inside "My Info" change profile picture to any monster caught. Will appeal to high rank players who have caught rare monsters. Show this profile pic when PvPing instead of volcano arena.

8) We don't need to know PvP ID room # or map. Remove. Also, change "State" to "Status".

9) "Menu" is cluttered. I'm in Menu every day. I should be in the menu as little as possible. Instead combine "Buy Coins and "VIP" to be one icon called "Buy Coins" with the VIP symbol above it. When clicked it should take you to the VIP menu. Relocate the pouch of gold coins from the menu to above the "Buy Coins" button in the VIP menu to look the same as it did in the menu.

10) Remove "Friends" and "Mail" from the "Menu" and add them to the User Interface between "My Info" and "Menu" where the Monster Library and Tasks are located now. These are accessed more than any other buttons and should be more accessible. Also, remove "My Info" from the Menu. Don't need it in two places. Get your players focused on their User Interface, not their Menu. The menu is a place you go to leave a game.

11) Relocate Monster Library and Tasks from the User Interface as well as "Rankings" from the Menu to inside of your "My Info" right beneath your new profile picture of your rarest monster.

12) Combine "Help" and "Tips" menus into one button called Tips. Remove Support and Forums buttons from "Help" and add both as their own buttons in the "Menu". More forum activity will occur if the forums button is easier to find for new players.

13) Rename each monster in the Monster Library to show their name by color code, not their rarity by color code. Also, when I open the Monster Library I see walls of yellow. Give me a reason/incentive to buy a monster, don't give me a price tag and ask me to buy it. Perhaps add a small graph of their overall stats so we can easily visualize how strong each monster is. People will buy monsters if they know they are the strongest.

14) Task menu is bland. Add some color or pictures of the locations you go to complete the task. If I need to beat 5 Paranormals show me a picture of what a Paranormal looks like so I can visualize what I'm hunting. Easier to remember. "Rankings" menu needs the same thing. Add some crowns or something. A few pictures of gold/ruby chests etc. to show their status.

15) When I receive a mail saying someone has added me to their friend's list add a button to add that player in return.

16) When playing a match or a battle I can see how many ready and defeated monsters my opponent has, but I cannot see my own. Add my own back-up cards near my health bar.

17) Add a button on your monster's skills page that will highlight one skill per monster. Highlighting an attack will ensure that your monster will use that attack at least 50% or more in ladder. Supplement skills may not be chosen. Only damage skills.
Last edited by CrimsonHarv on Thu Apr 11, 2013 11:57 am, edited 1 time in total.
CrimsonHarv - Server 23
Rank S - Smiter, Pewgway, Cygness, Flight, Scythe, Brawny, Meniss, Rhor, Vertedeath, Fenrir, Cerberus, Leviathan, Chimera.
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dragonoid321

Newbie

Posts: 1

Joined: Thu Apr 11, 2013 10:18 am

Post Thu Apr 11, 2013 11:14 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

server 28
username: dragonoid321

what i LIKE about HAYPI MONSTER:
- it has good qualities
- it has good kind/types of monsters
- it can battle many other players
- you can train and level up easier
- you can also earn money easier
- you can really have fun in this beautiful game
- i like the daily rewards
- the fun events too.

There is really nothing i DON'T LIKE about haypi monster

what i WISH/WOULD RECOMMEND/ WANT Haypi monster to have are:
- For you to choose your own move in ladder tournament
- to exchange honors to coins or money
- to have cheaper synthesis :|
- to have a reviving jelly or potion to the dead monsters

•what i really like about this game is because it entertains me and every time i get bored i play this game and i'm solved i like all games of haypi both haypi kingdom, haypi dragon, and mostly this game haypi monster. This game gives me more interested in drawing, i draw dragons of different kind, makes me like dragons more. I joined this contest not only to win/or not, but also because to show haypi monster how i love this game. it also made me new friends :twisted:

• this game is cool. but i recommend it to have cheaper price in the synthesis scroll, and FREE ways in earning coins. also if you can exchange honors to money. if there would be more jelly or potion for reviving monster it would be more fun to go with the map. i also recommend like if you can feed or play with your monsters like a daycare like you can take care of them like in other few games you can feed them play with them then battle with them in the map. i wish you could make the elements like fire beats grass, ice. grass beats water, ground, ice beats grass, ghost, and water, electric beats, water, grass, and normal, ghost beats, psych, normal and fire. and those others similar to pokemon.

•what i don't like is those peoples who are green and bad in chatting i wish you can report it.

•Thanks to this game i'm not bored all the time, it really made me happy i also told some friends to play it cause it's fun my parents also liked it same as my best friend

•really wish this would help and god bless to the ones who created and produced this game same also to all the players :P
i know this is kinda short compared to others, but i really hope this would help! thank you for the creators and producers :!:
Last edited by dragonoid321 on Sat Apr 13, 2013 6:27 am, edited 2 times in total.
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drooraffe

Newbie

Posts: 28

Joined: Wed Jan 30, 2013 10:35 pm

Post Thu Apr 11, 2013 11:31 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

drooraffe - server 17

What I love:
- daily quests
- haypi events

What I don't love:
- the weather system is very frustrating.
- level cap being raised from 40 to 50 was too soon.
- ladder AI needs to be improved.

What changes I would like to see:
- make the chance to get all mystery talents equal.
- super fire bomb should not decrease physical damage, it should reduce defence or speed instead.
- training should give more exp to monsters.
- physical skill books should show up on the wheel more often.
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Denay4love

Newbie

Posts: 1

Joined: Thu Apr 11, 2013 4:14 pm

Location: California

Post Thu Apr 11, 2013 4:24 pm

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

I am new to this game so it is hard for me to really analysis it and give you clear pros and cons. I can say thank you for the intro when you first start without that I'd be lose and overwhelmed. Also thank you for providing this game free! I love how detailed this game is yet it is simple to play. Also I just found the help section and read the whole thing, very helpful. Cons; I had a hard time registering, lol. Also I have been playing on and off for a little less than a month and I just figured out about the rewards, duh. I wish there was a way to restore Heath during battle. I still have a lot to learn. This message is from Denay4love on Server 26. :)
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CactusJack

Newbie

Posts: 2

Joined: Thu Mar 28, 2013 6:09 am

Post Fri Apr 12, 2013 6:56 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

CactusJack
Server 27

I like the gameplay, pve and team pve is nice. the ladder and pvp add plenty of options as far as ways to play. I also like all these events.

I think a team veteran or expert mode would be a good add.

I also think there can never be too many types. The addition of more monster types would be good.

Keep the events coming!

Also I appreciate that the developers ask what the players want and update accordingly. Thanks!
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ericky03

Newbie

Posts: 1

Joined: Fri Apr 12, 2013 9:55 am

Post Fri Apr 12, 2013 9:59 am

Re: Haypi Monster Feedback Contest (April 3rd, 2013)

Great game, play it all the time everyday. My only negative feed back, if u evn consider it negative, is the amout of points you need to buy some of the better items in the game. Also the pvp points are so low that it makes it impossible to buy monsters like skelly, which sucks because i evn have the orb to evolve him too. Aside from the high points and little amout of points u earn this game is amazing! Keep up the great work
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