What I LOVE of Haypi Monster:
~ The graphics of the interface and monsters!
~ The gameplay system!
~ The balanced (not always ahah) gender of monster by synthesis or breeding
~ Events! (such as lottery and feedback contest etc)
~ Daily login rewards!
~ Daily quest!
~ Active Haypi Staff!
~ A great forum!
What I don't love:
~ The advance book chest system of expert mode
~ Multiple re-spinning and landing on the same item
~ Too little daily free expert/veteran mode challenges with respect to the rate of the advanced book chest.
~ The rarity (a bit excessive for me) of some synthesis scroll of epic monster (like Flaunt for example)
What I would like to see:
~ Greater chance of winning advanced skill book chest on expert mode! (make the chest appear more often)
~ Make respins cheaper: 1 coin - 2 coins - 3 coins - 4 coins - 5 coins and maximum of 6 coins per spin

)
~ Re-spinning will ensure that it does not land on the same item over and over again! (maybe a maximum of two times on the same item on the re-spinning OR for every respin block the last 2 item that was landed on previously so that it won't land on them)
~ More daily free expert/veteran mode challenges
~ A higher "quality/price" for the training, because I consider that the amount of experience is low compared to the prices to get it.
~ Better AI system (which can think of the better use of self-sacrifice, shake skill, switching of monsters when a weaker element is detected in ladder tournament etc)
~ Some of the animation effects of the skill are the same (iaijutsu is the same as slash etc.) thus a variation would be nice.
~ A trade system between players or an Auction House where people can buy and sell skill books,items and why not monsters
~ Improved chat system: chat between two players during team mode
~ Sorting of monsters by level, rank and gender
~ Ability to invite people to battle in pvp as enemy, not teammate.
~ Customizable avatar (clothes, hat, hair which maybe purchased using silver coins or gold coins)
~ Customizable profile picture (upload from device)
~ A clear numerical description of damages/heals done by certain skills/mystery talent
For example: detonate I will cause damage as much as 30% of the dead monster's maximum HP, magic force II will increase 20% of the monster's magical attack, Soak will heal 50% of maximum HP of the monster, adaptability increases damage by done by 30% etc)
~ Ways to earn gold coins every week other than actually purchasing with maybe an event or a quest (doesn't matter even if it is just a couple of coins)
~ More variety of monsters, like fight-type monsters (currently some monsters are often used as they're the strongest ones of their types such as Flight, Vertedeath, Felicity, etc).
~ Would be innovative a Cross-Breeding (species that can only be obtained by breeding two different species)
~ Debuff increases capture rate (For common monsters: sleep adds 20% catch rate, paralysis adds 15%, burn and poison adds 10%
For uncommon monst: sleep adds 10%, paralysis 7-8%, burn add 5%)
~ Fusion of lower grade skill books to a higher grade (5 beginner books = 1 intermediate book, 5 intermediate books = 1 adavnced book)
~ A wider range of background music.
~ Weekly Events.
~ Extend the daily login rewards up to Ten days maybe with better rewards.
~ Implementation of dodge and critical ratings. (5-10% is fine for me)
~ A slight change in appearance of male a female monsters. (currently male Meniss have breast? Or male Lupa has pouch for the puppy? )
~ Why not Seasonal Monsters?(Monsters that appear only on certain times of the year Easter/Christmas/Halloween)
~ Allow Higher rune gems to be used as a substitute of lower rune gems as some people are finding it hard to find specific rune gems (for example: super rune gem can be used as simple rune gem etc)
~ Equipable items such as sharp claw, iron shield etc can be sold for honor points instead of silver coins.
~ Some Honor Item is too expensive. No people want to buy it.
Honor item's, like ladder points items cost is very expensive. if you play 2 vs 2 on pvp you get 30 honor, and the daily ladder points-reward are too few. How many times i need to play to buy honor item like skelly? Or legendary dragons? Or Felicity?
~ Encyclopedia for skills.
~ Mystery Talent Activate System
i've spent more than 20 Ultimate Rune and no adaptability on draco. so the MT system is unbalanced.
For example:
Thorn 1 - 1x U Rune
Thorn 2 - 1x U Rune + 1x R Rune.
Taunt - 2x U Rune
Blaze - 2x U Rune + 2x R Rune.
Adaptability - 3x U Rune.
~ Still give unbalanced gender (in past i obtain 4 female flicker and at my 5th and last scroll, a male flicker) , when its cost are too high and Cool-down time are too long. Now with the update there's more monster to breed. And the breeding price are too expensive, specially A and S type.
~ My suggestion is to reduce the cool down time to 3-4hours, reducing the gender problem so we can breed more monster, because synthesis also give unbalance gender so we need to breed again to synthesis.
~ Make selectable the gender of monster from breeding and synthesis. For breeding, maybe make selectable the gender just using the 100% Blessing.
Thanks at all for read my post!

Username: tizio19
Server: 4