Haypi Monster: My Design
Moderators: support1, support9
Re: Haypi Monster: My Design
Cynderdew
Server 16
Peliguin
Epic
Water
Can learn any move, including the ones I put in my first upload
Can learn any mystery talent,including ones that I put in my first upload
Can be found in eggs or Holy Ruins
Encyclopedia Entry:Peliguin wants to fly, which is why it has a floaty hat.It is also reddish-orange in color to attract mates and make predators leave it alone. It comes from deep down in the ocean.
Lv 1-Water Droplet, Pound
Lv 5-Erupting Spring, Slash
Lv 15- Crystalize, Poke
Lv 27- Whirlpool, Ember
I hope you like it



Re: Haypi Monster: My Design
Name: Shred
Rarity: Legendary
Type: Water
Skill 1: Water Shank, Power 60 (water attack)
Skill 2: Razor Leaf, Power 55 (leaf attack)
Skill 3: Earth Shield, Power--:--
Skill 4: Uppercut, Power 90
Hand drawn by: LAkings
Server:43
Rarity: Legendary
Type: Water
Skill 1: Water Shank, Power 60 (water attack)
Skill 2: Razor Leaf, Power 55 (leaf attack)
Skill 3: Earth Shield, Power--:--
Skill 4: Uppercut, Power 90
Hand drawn by: LAkings
Server:43
Re: Haypi Monster: My Design
Name: Death
Rarity: Legendary
Type: Unknown
Skill 1: Slash: Unkown attack but does 90 damage.
Skill 2: Hot Strike: Fire attack does 90 damage.
Skill 3: Freeze: Ice attack doesnt do any damage just freezes opponent for one turn.
Mystery talent: Thorn-II
Description:
Unkown legendary creature, appears to have all types of attacks or can be taut any skill.
Hand Drawn by: LAkings
Server: 43
Rarity: Legendary
Type: Unknown
Skill 1: Slash: Unkown attack but does 90 damage.
Skill 2: Hot Strike: Fire attack does 90 damage.
Skill 3: Freeze: Ice attack doesnt do any damage just freezes opponent for one turn.
Mystery talent: Thorn-II
Description:
Unkown legendary creature, appears to have all types of attacks or can be taut any skill.
Hand Drawn by: LAkings
Server: 43
Re: Haypi Monster: My Design
I accidentally sent a fourth entry, forget the entry sent with no picture and only one monster
Re: Haypi Monster: My Design
Deweilouz
Server 40
Excaliburn
Type: Fire
Rarity: Legendary
Encyclopedia: A thousand years ago, villagers' trustworthy and innocent hearts were enslaved to evil spirits until a hero befriended this monster and forced the darkness to flee.
Stats( graded on a scale of 1 to 5):
Attack: 4/5
Defense: 3/5
Magic attack: 5/5
Magic defense: 3/5
Speed: 3/5
Health: 4/5
Mystery talents: (Talents I created will be explained but existing ones will just be written)
Blaze 1 and 2
Inferno phantom: attack and defense increase at 30% health.
Knockout tactics: attack and defense of this monster increase for each monster you have knocked out.
Solar cleanse
Blind spot: attacks against normal monsters deal an additional 30% of damage.
Skills( same as mystery talents):
Level 1- claw and burn
Level 7- red screen
Damage --
Accuracy --
Type: fire
Supplementary
Increases defense and magic defense
Level 12- pyroblast
Level 19- fire bomb
Level 21- molten core
Level 23- heat rush
Damage 60
accuracy 90
Type: fire
Physical
The user runs full speed engulfed in flames and tackles the opponent, has a chance to stun.
Level 27- dragon missile
Damage 80
Accuracy 60
Type: fire
Physical
The user shoots him or herself at the opponent like a missile, has a chance to burn.
Level 32- flare illusion
Damage --
Accuracy --
Type: fire
Supplementary
The user creates a burning copy of itself and for this turn no attacks hit this monster. It will fail if used to often.
Level 37- planetary destroyer
Damage 90
Accuracy 30
Type: fire
Magical attack
Thee user summons a meteor to strike the battlefield. It has a chance to burn and stun.
Edgewing
Type: psychic
Rarity: legendary
Encyclopedia: Thousands of years ago a hero with a pure mind befriended this beast to slash evil out of people's minds.
graded on a scale of 1 to 5):
Attack: 5/5
Defense: 4/5
Magic attack: 2/5
Magic defense: 3/5
Speed: 4/5
Health: 2/5
Mystery talents( these will be explained because I created them all)
Head start: At the beginning of the game speed increases by 30%.
United power: monsters in your party gain 30% attack and magic attack.
Vengeance: when a monster in your party faints during a dual battle( not including this one) this monster gains 10% attack.
Serenity: turn by turn this monster's magic attack increases by 10%
Accel transition: when this monster switches out either by a knockout or by any other way, your next monster can attack during your opponent's turn.
Skills( same for excaliburn)
Level 1: claw and high speed
Level 9: slash
Level 12: telekinesis
Damage 50
Accuracy --
Type: psychic
Magic attack
The user uses their mind to levitate then drop the foe against the ground.
Level 17: double impact
Damage 40
Accuracy 90
Type: normal
Physical
The user slams into the foe, has a chance to hit twice
Level 21: Aura blade
Damage 70
Accuracy 85
Type: psychic
Physical
The user infuses a blade with his/her own aura to strike.
Level 23: Pierre
Damage--
Accuracy--
Type: normal
Supplementary
The user anticipates and avoids the opponent's attack(s) for this turn. If used too often it will fail.
Level 27: warp slash
Damage 80
Accuracy 70
Type: psychic
Physical
The user charges his/her own energy and then teleports to strike the foe, this attack will always go first.
Level 32: blue screen
Damage --
Accuracy --
Type: psychic
Supplementary
The user creates a wall of his/her own energy. It increases defense and magic defense.
Level 39: atomic splice
Damage 100
Accuracy 50
Type: psychic
Physical
The user creates enough energy to destroy monsters on an atomic level. The next turn however this monster may not select a move to use.
Nonaryu
Type: electric
Rarity: epic
Encyclopedia: this monster was formed from the event of cosmic rays and a junk yard filled with electronic waste.
Stats( same as excaliburn)
Attack: 2/5
Defense: 3/5
Magic attack: 5/5
Magic Defense: 4/5
Speed: 3/5
Health: 4/5
Mystery talent
Arc lightning: all electric attacks are redirected to this monster and deal no damage.
Ac/Dc: the attack and defense stats of this monster will exchange every turn
Red beam: All attacks this monster uses will have 10% extra accuracy
Hacking: All electric type monsters but this one will have 10% accuracy and damage deduced from their attacks.
Reboot: when this monster faints it is revived with 30 health.
Skills
Level 1: infliction and electric net
Level 7: thunderbolt
Level 13: upgrade
Damage --
Accuracy --
Type: electric
Supplementary
Increase all stats by 8%
Level 19: rampage
Level 23: thunder blast
Level 26: dragon catch
Damage 80
Accuracy 90
The user entangles the foe in wires or ropes and attacks while they are trapped. It has a chance to entangle.
Level 32: thunderstorm
Level 35: thunder crash
Damage 30
Accuracy 65
Type: electric
Magic attack
The foe is struck with an electric current. Has a chance of striking up to 3 times.
Level 37: super thunderstorm
Level 40: tri- blast
Damage 100
Accuracy 50
Type: normal
Magic attack
Has a chance of doing either one or all three: burning, paralyzing, or stunning.
Server 40
Excaliburn
Type: Fire
Rarity: Legendary
Encyclopedia: A thousand years ago, villagers' trustworthy and innocent hearts were enslaved to evil spirits until a hero befriended this monster and forced the darkness to flee.
Stats( graded on a scale of 1 to 5):
Attack: 4/5
Defense: 3/5
Magic attack: 5/5
Magic defense: 3/5
Speed: 3/5
Health: 4/5
Mystery talents: (Talents I created will be explained but existing ones will just be written)
Blaze 1 and 2
Inferno phantom: attack and defense increase at 30% health.
Knockout tactics: attack and defense of this monster increase for each monster you have knocked out.
Solar cleanse
Blind spot: attacks against normal monsters deal an additional 30% of damage.
Skills( same as mystery talents):
Level 1- claw and burn
Level 7- red screen
Damage --
Accuracy --
Type: fire
Supplementary
Increases defense and magic defense
Level 12- pyroblast
Level 19- fire bomb
Level 21- molten core
Level 23- heat rush
Damage 60
accuracy 90
Type: fire
Physical
The user runs full speed engulfed in flames and tackles the opponent, has a chance to stun.
Level 27- dragon missile
Damage 80
Accuracy 60
Type: fire
Physical
The user shoots him or herself at the opponent like a missile, has a chance to burn.
Level 32- flare illusion
Damage --
Accuracy --
Type: fire
Supplementary
The user creates a burning copy of itself and for this turn no attacks hit this monster. It will fail if used to often.
Level 37- planetary destroyer
Damage 90
Accuracy 30
Type: fire
Magical attack
Thee user summons a meteor to strike the battlefield. It has a chance to burn and stun.
Edgewing
Type: psychic
Rarity: legendary
Encyclopedia: Thousands of years ago a hero with a pure mind befriended this beast to slash evil out of people's minds.
graded on a scale of 1 to 5):
Attack: 5/5
Defense: 4/5
Magic attack: 2/5
Magic defense: 3/5
Speed: 4/5
Health: 2/5
Mystery talents( these will be explained because I created them all)
Head start: At the beginning of the game speed increases by 30%.
United power: monsters in your party gain 30% attack and magic attack.
Vengeance: when a monster in your party faints during a dual battle( not including this one) this monster gains 10% attack.
Serenity: turn by turn this monster's magic attack increases by 10%
Accel transition: when this monster switches out either by a knockout or by any other way, your next monster can attack during your opponent's turn.
Skills( same for excaliburn)
Level 1: claw and high speed
Level 9: slash
Level 12: telekinesis
Damage 50
Accuracy --
Type: psychic
Magic attack
The user uses their mind to levitate then drop the foe against the ground.
Level 17: double impact
Damage 40
Accuracy 90
Type: normal
Physical
The user slams into the foe, has a chance to hit twice
Level 21: Aura blade
Damage 70
Accuracy 85
Type: psychic
Physical
The user infuses a blade with his/her own aura to strike.
Level 23: Pierre
Damage--
Accuracy--
Type: normal
Supplementary
The user anticipates and avoids the opponent's attack(s) for this turn. If used too often it will fail.
Level 27: warp slash
Damage 80
Accuracy 70
Type: psychic
Physical
The user charges his/her own energy and then teleports to strike the foe, this attack will always go first.
Level 32: blue screen
Damage --
Accuracy --
Type: psychic
Supplementary
The user creates a wall of his/her own energy. It increases defense and magic defense.
Level 39: atomic splice
Damage 100
Accuracy 50
Type: psychic
Physical
The user creates enough energy to destroy monsters on an atomic level. The next turn however this monster may not select a move to use.
Nonaryu
Type: electric
Rarity: epic
Encyclopedia: this monster was formed from the event of cosmic rays and a junk yard filled with electronic waste.
Stats( same as excaliburn)
Attack: 2/5
Defense: 3/5
Magic attack: 5/5
Magic Defense: 4/5
Speed: 3/5
Health: 4/5
Mystery talent
Arc lightning: all electric attacks are redirected to this monster and deal no damage.
Ac/Dc: the attack and defense stats of this monster will exchange every turn
Red beam: All attacks this monster uses will have 10% extra accuracy
Hacking: All electric type monsters but this one will have 10% accuracy and damage deduced from their attacks.
Reboot: when this monster faints it is revived with 30 health.
Skills
Level 1: infliction and electric net
Level 7: thunderbolt
Level 13: upgrade
Damage --
Accuracy --
Type: electric
Supplementary
Increase all stats by 8%
Level 19: rampage
Level 23: thunder blast
Level 26: dragon catch
Damage 80
Accuracy 90
The user entangles the foe in wires or ropes and attacks while they are trapped. It has a chance to entangle.
Level 32: thunderstorm
Level 35: thunder crash
Damage 30
Accuracy 65
Type: electric
Magic attack
The foe is struck with an electric current. Has a chance of striking up to 3 times.
Level 37: super thunderstorm
Level 40: tri- blast
Damage 100
Accuracy 50
Type: normal
Magic attack
Has a chance of doing either one or all three: burning, paralyzing, or stunning.
.
Re: Haypi Monster: My Design
Ghost Type. I don't know if you want spells, attacks, etc. I guessed you'd just use in game books/spells.
Re: Haypi Monster: My Design
Since my computer and my ipad is acting weird and you probably can't see their pictures. I'll put them on here from my Gmail account.
https://mail.google.com/mail/?ui=2&ik=4 ... er+contest
https://mail.google.com/mail/?ui=2&ik=4 ... er+contest
Re: Haypi Monster: My Design
Entry: Sparksy
IGN: Meserock
Server: 1000
Rarity: Legendary
Type: Electric
Starting Moves: Smack and Electric net
Advancement Level 5: Electric Shock
Advancement Level 12: Electrified Teeth
Advancement Level 20: Lightning Strike
Advancement Level 35: Thunderstorm
Mystery Talents:
Evade
Healer
Adaptation
Quick Start- Boosts speed of monster
Zap- if a physical attack makes contact 50% chance of getting paralyzed
Entry: Bolt
IGN: Meserock
Server: 1000
Rarity: Legendary
Type: Electric
Starting Moves: Smack and Electric Net
Advancement Level 5: Electric Shock
Advancement Level 12: Electrified Teeth
Advancement Level 20: Lightning Strike
Advancement Level 35: Thunderstorm
Mystery Talents:
Evade
Healer
Adaptation
Quick Start- Boosts speed of monster
Zap- if a physical attack makes contact 50% chance of getting paralyzed
Entry: Zash
IGN: Meserock
Server: 1000
Rarity: Legendary
Type: Electric
Starting Moves: Smack and Electric Net
Advancement Level 5: Electric Shock
Advancement Level 12: Electric Ball
Advancement Level 20: Electric Storm
Advancement Level 35: Thunderstorm
Mystery Talents:
Evade
Healer
Adaptation
Quick Start- Boosts speed of monster
Zap- if a physical attack makes contact 50% chance of getting paralyzed
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