Boss fights
And anyways, it takes 100 days at least (334 without pals) to get gryph, why not just make it, that as soon as a boss is killed, you can start looking for the next one?
just keep the daily limit of 10 boss essence, I think that's good that gryph is hard to get, but I think it only makes sense that you could fight a new boss as soon as the old one has gone or is killed.
Also, I don't now if this is a bug...
But I noticed that psychic doesn't do any double hits anymore, so I guess haypi removed the secondary "skills" of the elements, but sometimes it still comes with "invincible" or whatever the skill is called when I attack with pyroblast. Also... felicity I think it was double hit me with mind game (boss fight aswell). Just wanna make sure how the new system works.
And definitly a bug: Blaze sometimes uses wild fire instead of pyroblast... why?!?