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More balance and tactics

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KarmaSparkzZ

Beginner

Posts: 63

Joined: Tue Nov 19, 2013 5:10 pm

Post Sat Dec 07, 2013 6:53 pm

More balance and tactics

Ok guys hear me out I think if haypi double or even triple the health of mobs stopping OHKO the game would have more tactical options and better fights what do u guys think?
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sat Dec 07, 2013 8:45 pm

Re: More balance and tactics

Horrible idea. That much more hp means battles will last longer which means more attacks in a match which means that you can use more of those OHKO moves (execution and absolute zero for example). More of those per battle means you're more likely to have a successful hit. Also, if champ can learn them or a similar tank monster then they can just spam those moves with healing moves.
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Squash_578

Beginner

Posts: 68

Joined: Sat Dec 07, 2013 11:57 pm

Post Sun Dec 08, 2013 12:41 am

Re: More balance and tactics

Ya like soak pew lol or soak cygy and also the battles are the only fast paced thing in this game so ya and can u imagina a cygness with 810 HP with soak next to a pressure verte or taunt monster, it will be a boss raid
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Team- Lvl 29 (solar power atk) Blaze, 31 Crispy (Thickness), 30 Whalorn (taunt), 34 (accelerator) neon

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