FAQ  •  Register  •  Login

Monster Upgrading

<<

Shadehawk

User avatar

Elite

Posts: 636

Joined: Sat Nov 02, 2013 2:08 am

Post Mon Jan 06, 2014 3:03 am

Monster Upgrading

Hey, trying to make a post to show Haypi that this Monster Upgrading idea will make a bad problem even worse. People have been complaining since the release of the first groups of legendaries, such as Angelo and the legendary dragons, that they are weak and pitiful compared to the epic monsters. This system is going to make that over three times as bad. Total, through complete upgrading of a monster, 180 points can be added as a stat bet max... Are you kidding me? That will more than double the power that a single monster can have. This will make monsters insanely powerful, take strategy out of the equation, and turn this into a solely pay-to-play game. Let's have a quick example shall we:

Fragician:
HP- 186 SPD- 86
ATK- 106 DEF- 121
MATK- 166 MDEF- 111

Arctica:
HP- 221 SPD- 131
ATK- 121 DEF- 176
MATK- 166 MDEF- 136

Fragician is relatively easy to obtain, honestly, takes on average a single day of vet runs or less to get the scroll. Meaning, it can be obtained infinitely. Arctica is incredibly rare, hence the legendary status, and theoretically one could have multiple; however, that would be insanely challenging and to get three or four would be ridiculous. So let's use the postulate that Arctica can only be obtained once, similar to the dragon legendaries (excluding Angelo and Devil, while they are quite rare as well). Adding the +180 points from stat betting and 4 Fragicians (thanks to the Monster Upgrading System :) )

Fragician:
HP- 366 SPD- 266
ATK- 286 DEF- 301
MATK- 346 MDEF- 291

vs

Arctica:
HP- 221 SPD- 131
ATK- 121 DEF- 176
MATK- 166 MDEF- 136

Just to make that even easier to see:

Fragician vs Arctica DIFFERENCE
HP 366 221 +145
ATK 286 121 +165
MATK 346 166 +180
SPD 266 131 +135
DEF 301 176 +125
MDEF 291 136 +155

At or over +125 points better in stats than Arctica for each and every stat.

A 'rare' will be absolutely destroying a 'Legendary'... and we've been debating whether dragon stats should be raised +10 or +20...

This part of the update will absolutely ruin the game for everyone. World Bosses will be killed three times as easy, a Poe variant could wipeout 4 Felicities, a Fragician could kill a Blaze... possibly Sphierx?

What I am asking you, fellow players, to do is to +1 this post until the end of time. The Monster Upgrading System will destroy everything we like about strategy and fun. And here is the best part.... What if the computer gets gold-rated monsters... Good luck with BL expert!

+1 and submit in-game reports to Haypi, requesting to deny Monster Upgrading from entering TLT. If we get enough people, we will be able to save a potentially fantastic game, if not enough people participate, the game will die much faster than the old one. Then guess what... Haypi will make a new game with only this problem fixed and call it 'The Deeper Caves: The Center of the Earth' with the exact same general set up and will expect us to pay more money for it yet again, maybe with 2 new monsters...

+1 people, Shadehawk out
Image

Favorite Quotes:
"Carpe Diem" and "Well, Lupa sucks..."
<<

Bullhead81

User avatar

Warlord

Posts: 2034

Joined: Wed May 30, 2012 10:59 pm

Location: Atlanta, Ga USA

Post Mon Jan 06, 2014 3:15 am

Re: Monster Upgrading

I think it is too early in the games life to introduce stat betting etc. There are players on floor 3 and 4 that still don't know what caves are. I AM not saying hold back because of them, I am saying maybe other tweaks or new content should be introduced first.

This and the ability to get eol and eow at this time is rough! Maybe make that easier? Definitely make SILVER easier to get!! I know some of these things are the way they are to control the progress of the game but I think some of it is was too low.

Image

Signature design by Stavey
<<

Squash_578

Beginner

Posts: 68

Joined: Sat Dec 07, 2013 11:57 pm

Post Mon Jan 06, 2014 3:57 am

Re: Monster Upgrading

actually bronze grade i think means stat bet +40, silver- 50, gold 60 gets unlocked so u get +60 not +180
Image
Team- Lvl 29 (solar power atk) Blaze, 31 Crispy (Thickness), 30 Whalorn (taunt), 34 (accelerator) neon
<<

Shadehawk

User avatar

Elite

Posts: 636

Joined: Sat Nov 02, 2013 2:08 am

Post Mon Jan 06, 2014 5:52 am

Re: Monster Upgrading

Thank you Squash, now I'm just embarrassed I spent so much time spazzing. Still, 3 Arcticas will be pretty hard to get...
Image

Favorite Quotes:
"Carpe Diem" and "Well, Lupa sucks..."
<<

Progression

Beginner

Posts: 30

Joined: Thu Nov 07, 2013 9:23 pm

Post Mon Jan 06, 2014 7:34 am

Re: Monster Upgrading

any single obtainable mob will be out of the game...
legendaries:
2 arctica? high luck
2 gryph? two years
2 setanic, levi, planto, dragons? second account and gift to pal
2 angelo, devil? well lets say thats the most possible...
2 hippo's? good luck with 2 meniss, 2 flight, 2 champ and 2000 eol...
2 Splashy, Leshy, Sphierx? omg the coins master points and time :S

epics:
2 blaze? apparently eggs
2 draco? second account and gift to pal
2 claw? same as draco
2 Scythe? fairly easy
2 Feli? reasonable
2 Vertha? takes time...
2 Cave epics? those seals...
2 Scroll epics? I thought I was saving for hippo?

rares:
poe-evos: open a batch of 100'000 silver eggs, buy some honeys and there you go -> 100 poe evos lol
scroll rares: lambush etc already are pretty strong cuz of their talents. If you now compensate their stats... well yes, they can't learn epic moves :)

you get my support here!
<<

Bullhead81

User avatar

Warlord

Posts: 2034

Joined: Wed May 30, 2012 10:59 pm

Location: Atlanta, Ga USA

Post Mon Jan 06, 2014 7:48 am

Re: Monster Upgrading

Progression wrote:any single obtainable mob will be out of the game...
legendaries:
2 arctica? high luck
2 gryph? two years
2 setanic, levi, planto, dragons? second account and gift to pal
2 angelo, devil? well lets say thats the most possible...
2 hippo's? good luck with 2 meniss, 2 flight, 2 champ and 2000 eol...
2 Splashy, Leshy, Sphierx? omg the coins master points and time :S

epics:
2 blaze? apparently eggs
2 draco? second account and gift to pal
2 claw? same as draco
2 Scythe? fairly easy
2 Feli? reasonable
2 Vertha? takes time...
2 Cave epics? those seals...
2 Scroll epics? I thought I was saving for hippo?

rares:
poe-evos: open a batch of 100'000 silver eggs, buy some honeys and there you go -> 100 poe evos lol
scroll rares: lambush etc already are pretty strong cuz of their talents. If you now compensate their stats... well yes, they can't learn epic moves :)

you get my support here!


I am in support here as well, But I don't think you can gift Legendary monsters, at least you could not in old HM.
As far as the rare's like Lambush, they can learn some of the Advance skills, not all of them, but if they did have even some Adv skills it would make them that more powerful..

Image

Signature design by Stavey
<<

Shadehawk

User avatar

Elite

Posts: 636

Joined: Sat Nov 02, 2013 2:08 am

Post Mon Jan 06, 2014 8:09 am

Re: Monster Upgrading

You cannot gift legendaries, Draco, or rare epics. Making this even more unfortunate....
Image

Favorite Quotes:
"Carpe Diem" and "Well, Lupa sucks..."
<<

support7

User avatar

Elite

Posts: 353

Joined: Wed Jul 21, 2010 2:55 am

Post Mon Jan 06, 2014 12:09 pm

Re: Monster Upgrading

Shadehawk wrote:Hey, trying to make a post to show Haypi that this Monster Upgrading idea will make a bad problem even worse. People have been complaining since the release of the first groups of legendaries, such as Angelo and the legendary dragons, that they are weak and pitiful compared to the epic monsters. This system is going to make that over three times as bad. Total, through complete upgrading of a monster, 180 points can be added as a stat bet max... Are you kidding me? That will more than double the power that a single monster can have. This will make monsters insanely powerful, take strategy out of the equation, and turn this into a solely pay-to-play game. Let's have a quick example shall we:

Fragician:
HP- 186 SPD- 86
ATK- 106 DEF- 121
MATK- 166 MDEF- 111

Arctica:
HP- 221 SPD- 131
ATK- 121 DEF- 176
MATK- 166 MDEF- 136

Fragician is relatively easy to obtain, honestly, takes on average a single day of vet runs or less to get the scroll. Meaning, it can be obtained infinitely. Arctica is incredibly rare, hence the legendary status, and theoretically one could have multiple; however, that would be insanely challenging and to get three or four would be ridiculous. So let's use the postulate that Arctica can only be obtained once, similar to the dragon legendaries (excluding Angelo and Devil, while they are quite rare as well). Adding the +180 points from stat betting and 4 Fragicians (thanks to the Monster Upgrading System :) )

Fragician:
HP- 366 SPD- 266
ATK- 286 DEF- 301
MATK- 346 MDEF- 291

vs

Arctica:
HP- 221 SPD- 131
ATK- 121 DEF- 176
MATK- 166 MDEF- 136

Just to make that even easier to see:

Fragician vs Arctica DIFFERENCE
HP 366 221 +145
ATK 286 121 +165
MATK 346 166 +180
SPD 266 131 +135
DEF 301 176 +125
MDEF 291 136 +155

At or over +125 points better in stats than Arctica for each and every stat.

A 'rare' will be absolutely destroying a 'Legendary'... and we've been debating whether dragon stats should be raised +10 or +20...

This part of the update will absolutely ruin the game for everyone. World Bosses will be killed three times as easy, a Poe variant could wipeout 4 Felicities, a Fragician could kill a Blaze... possibly Sphierx?

What I am asking you, fellow players, to do is to +1 this post until the end of time. The Monster Upgrading System will destroy everything we like about strategy and fun. And here is the best part.... What if the computer gets gold-rated monsters... Good luck with BL expert!

+1 and submit in-game reports to Haypi, requesting to deny Monster Upgrading from entering TLT. If we get enough people, we will be able to save a potentially fantastic game, if not enough people participate, the game will die much faster than the old one. Then guess what... Haypi will make a new game with only this problem fixed and call it 'The Deeper Caves: The Center of the Earth' with the exact same general set up and will expect us to pay more money for it yet again, maybe with 2 new monsters...

+1 people, Shadehawk out


Dear player,
We are very sorry that there is a mistake in the monster upgrading screen. It says "bet cap of each stat will increase 60 points“, which is wrong. actually, it should be " bet cap of each stat will increase to 60 pints. This mistake will have to be fixed until the release of versions after v1.2. We are very sorry for any misunderstanding caused by this. We appreciate your support very much.
<<

Glennd

Newbie

Posts: 12

Joined: Thu Dec 05, 2013 5:06 am

Post Mon Jan 06, 2014 2:48 pm

Re: Monster Upgrading

+1 for the post
Well, everything will be more use and or "need", those EOl, EOW, silver, epic monster, etc. While those stuff are damn hard to obtain, and if we want a hippogon or a good advance skill just forget it. Make it more reasonable or an alternative way to easily obtain it.

For the upgrading system, what do u mean by "absorb those of same type" ? So if we have a silver grade meniss we have to absorb another bronz meniss to make him a gold grade? If this is real, it will take forever to build one gold grade monster, since epic monster are impossible to get (espicially the scroll). And what about the legendaries? Forget it !

This will make this game like, "no pay no gain".
<<

Shadehawk

User avatar

Elite

Posts: 636

Joined: Sat Nov 02, 2013 2:08 am

Post Tue Jan 07, 2014 5:52 am

Re: Monster Upgrading

Thank you Support, I appreciate you clarifying this. Keep it up! :)
Image

Favorite Quotes:
"Carpe Diem" and "Well, Lupa sucks..."

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 3 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.