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Guild or clan

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KarmaSparkzZ

Beginner

Posts: 63

Joined: Tue Nov 19, 2013 5:10 pm

Post Fri Jan 17, 2014 11:54 pm

Guild or clan

So as the total says maybe some sort of guild or clan activity maybe the clan leader/generals can choose a mob from each player to enter into clan/guild tournaments for rewards and with the new rule u brought in for pvp with the boost for different monsters could be very interesting
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Stavey

User avatar

Conqueror

Posts: 945

Joined: Sat Mar 23, 2013 6:31 am

Location: Middle-Earth

Post Sat Jan 18, 2014 10:24 am

Re: Guild or clan

This have been suggested many times but +1.
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Krister_o

User avatar

Conqueror

Posts: 996

Joined: Sun Feb 24, 2013 9:09 pm

Location: London Ontario, Canada

Post Wed Jan 22, 2014 6:17 pm

Re: Guild or clan

would be too much work and complications, for this stage of the game. but it would make haypi some money, like each guild costs some gold to open, and levels of guilds and rankings of guild depending on how many floor five people in guild or how much prestige they bring in per day. and rankings in ladder. stuff like that would be good, and like kingdom of pirates, each member gets daily rewards, like our daily silver depending how far in the maps we are.
+10000001
i just hope haypi puts this in for another way for us to get better monsters and silver per day.
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Ansatz

Newbie

Posts: 5

Joined: Fri Jan 31, 2014 1:38 am

Post Thu Feb 06, 2014 8:43 pm

Re: Guild or clan

had same idea.

haypi, if you're listening and if you're interested in making money, this is the thing to do.
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kessir

Beginner

Posts: 47

Joined: Sat Feb 08, 2014 5:56 pm

Post Mon Feb 10, 2014 11:50 am

Re: Guild or clan

Would also be nice to have a guild to help kill in boss monsters instead of pals... Its sad that you need to have pals to kill those, im pretty sure only very few people actually started Haypi due to pals, or that only few actually used the codes even if they invited people :<
I would prefer if you could just use a guild to rush at them
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Ansatz

Newbie

Posts: 5

Joined: Fri Jan 31, 2014 1:38 am

Post Fri Feb 14, 2014 10:53 pm

Re: Guild or clan

the reason haypi would stand to increase it's profits were it to implement guild/clan/"wolf pack"/etc system is that enhanced inter-personal relations (as would be provided by, e.g., a clan) results in increased 'investment' (temporally, emotionally, fiscally <--- fiscally) in the game.

Yes, it's obvious. That said, its also worth stating.

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