Alliance battle simulator?
6 posts
• Page 1 of 1
I think it would be awesome if haypi put in the game an option for you to battle alliance members in a simulator. You wouldn't gain anything but you wouldn't lose anything either. You could use it to test to see who is the strongest in the alliance, teach new player how to battle, and test out strategy. They even could implement alliance tournaments or make it so that it keeps track of who wins/loses and gives them a rank for your allys to see. this could give the game a more competitive edge and make it so you actually war with people and not just the computer every now and then.
Re: Alliance battle simulator?
there are many third party simulators out there and, simulators dont fit in with the game its just not right in my opinion
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
Re: Alliance battle simulator?
Do what I do and organize these battles yourself. All it requires is for one of your members to temporarily drop out of the alliance for the battle.
One member takes a fort and both generals agree on a number of troops to bring. Two battles should be staged so that each gets a chance to attack and defend. I also suggest removing all equipment to male it more about skill and tech.
Through trial and error, I have devised a 'point' system of balancing armies.....
Inf=1 point
Archers=2 points
Cav=4 points
Cats=12 points
Decide on a point value for the battle and each participant sends an army of their choosing worth the point value you've decided.
There are also many possibilities for rewarding the victor....think outside the box.....
One member takes a fort and both generals agree on a number of troops to bring. Two battles should be staged so that each gets a chance to attack and defend. I also suggest removing all equipment to male it more about skill and tech.
Through trial and error, I have devised a 'point' system of balancing armies.....
Inf=1 point
Archers=2 points
Cav=4 points
Cats=12 points
Decide on a point value for the battle and each participant sends an army of their choosing worth the point value you've decided.
There are also many possibilities for rewarding the victor....think outside the box.....
Re: Alliance battle simulator?
That sounds good believe.
I dont like the idea, I think that if you want to learn how to fight then go out and do it.
Ps this should be in suggestions.
I dont like the idea, I think that if you want to learn how to fight then go out and do it.
Ps this should be in suggestions.

RAGNAROK_5 Vice S102
Bow down before the Might
We will rise from the ashes and defeat all who oppose!
Need help? kingdomsupport@haypi.com
Re: Alliance battle simulator?
I concur bro, but it gets boring fighting forts all the time, and no one gets to fight enough humans as they should....even when you do hit someone elses troops, most times they aren't commanding.....
Re: Alliance battle simulator?
Through trial and error, I have devised a 'point' system of balancing armies.....
Inf=1 point
Archers=2 points
Cav=4 points
Cats=12 points
just use prestge value, why make up a point system. and to be honest i think simulated battles between alliance members would be cool. no prestige loss or troop loss to the loser
Inf=1 point
Archers=2 points
Cav=4 points
Cats=12 points
just use prestge value, why make up a point system. and to be honest i think simulated battles between alliance members would be cool. no prestige loss or troop loss to the loser
6 posts
• Page 1 of 1
Who is online
Users browsing this forum: Google [Bot] and 9 guests